Hey guys, I tried searching for a thread dedicated to the tabletop cousin of our preferred pastime, and was surprised that I wasn't able to find any. I'm curious to know if any of you ladies and gentlemen are into board gaming as well as video gaming. Personally, I didn't get into board games until Catan was released on XBLA, but it has snowballed since then. I bought the tabletop version of Settlers of Catan, several expansions and spinoffs for that series, and now I have a pretty substantial collection of other board games. Some of my favorites include:
Shadows Over Camelot (It's a co-op board game, which is a weird concept until you play it. It's everybody vs. the game, and it's actually pretty difficult sometimes.)
Quarto! (It's like a more complicated tic-tac-toe, and it's great because games only last five minutes, so it's a good game to play while everybody is deciding what big game to play.)
Memoir '44 (It's a really good World War II board game, which is a genre that isn't quite played out in the tabletop arena like it is in the video game universe.)
I'm also really interested in checking out the game Descent: Journeys in the Dark, but I currently lack the extra funds to make a major purchase like that (costs more than a new video game). Anybody else out there into board gaming?
Board games!
I've played Catan a few times with some friends, but I don't own it nor do I play any tabletop games with any degree of regularity (except for the occasional game of Warhammer 40k...but that's not a board game). I would love to play more of Catan or some other games but not many people I know who want to put that much time into a board game.
I own 2 Risk sets (one is missing pieces, hence the new one), multiple Monopoly sets, and 2 Stratego sets. Kickin' it old school.
i play board games like Monopoly / Risk (regular & LOTR which is actually pretty fun) / Sorry / Pictionary etc
Pictionary isn't technically a board game, unless you're playing it on a black/whiteboard.
" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "Dude FUCK australia. Cheapest shit ever in any game of all time.
" Dude FUCK australia. Cheapest shit ever in any game of all time. "Yeah, Australia has been a balance issue since Risk first came out all those years ago. Some of the newer sets address it, but personally, I won't play standard Risk any more, because the games just take too long. Risk with objectives like in Risk: Factions is A-OK though.
I have played Monopoly before but not much or correctly. I used to play chess a decent amount as well and enjoyed it, but I haven't played in a few years now.
Let's see, board games I can think of that I own off the top of my head - Betrayal at House on the Hill, Risk Godstorm, Risk 2210, Risk, Monopoly, Stratego... I also really want to check out the Arkham Horror game(s) but, money's tight so haven't had the chance to pick it up lately.
" @mfpantst said:If you can't devote six hours of your otherwise meaningless life to play a game that is part strategy part socio-dynamic experiment. Then fuck you." Diplomacy is the beast board game ever. If you don't like it, FUCK you. "I just read on Amazon that is takes 6 hours to play. FUCK THAT "
Seriosuly though, Diplomacy is one of the purest 'foreign-policy'/strategy games you can play. There are no dice rules, and a set number of units that you can have on the map and a 1 on 1 attack always ends up in a tie. You only get by with careful negotiation and sound expansion policies. Worth the 6 hours. There's also online variants where each turn lasts a week- giving way for more diplomacy.
" @Tally_Pants said:Its a solid tactic...4 territories, 1 entrance, 2 bonus army men. its not a huge help but its still a sweet advantage. If it wasn't meant to be utilized then you think they'd take it out of the game... Risk has been around long enough lol" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "Dude FUCK australia. Cheapest shit ever in any game of all time. "
" @example1013 said:They have taken it out. Multiple times. I just happened to receive a board where they put it back in." @Tally_Pants said:Its a solid tactic...4 territories, 1 entrance, 2 bonus army men. its not a huge help but its still a sweet advantage. If it wasn't meant to be utilized then you think they'd take it out of the game... Risk has been around long enough lol "" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "Dude FUCK australia. Cheapest shit ever in any game of all time. "
I wouldn't have gotten another risk game if I hadn't lost my Risk II CD-ROM, though. That was a good version.
" @Tally_Pants said:So on the australia Topic- it's only a real obstacle to domination if you're playing with cards and the value of the trade in goes up and the player who has australia uses his cards later in the game- i find Australia too conquerable otherwise and just stay away from that shit. Europe or africa/South America for me!" @example1013 said:They have taken it out. Multiple times. I just happened to receive a board where they put it back in. I wouldn't have gotten another risk game if I hadn't lost my Risk II CD-ROM, though. That was a good version. "" @Tally_Pants said:Its a solid tactic...4 territories, 1 entrance, 2 bonus army men. its not a huge help but its still a sweet advantage. If it wasn't meant to be utilized then you think they'd take it out of the game... Risk has been around long enough lol "" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "Dude FUCK australia. Cheapest shit ever in any game of all time. "
" @example1013 said:The problem with Australia is that, if someone takes it on the first turn, they can just put all their damn troops on either the one border country or Siam and just sit there, because they get an extra 2 reinforcements each turn to make up for the fact that they're not taking any territory with the main body of their armies, while the rest of us have to scrap it out for a continent because no other continent is more than half as defensible as Australia as far as continental borders go. South America is the next-best thing, and it's still got 2 continental borders (or twice as many as Australia)." @Tally_Pants said:So on the australia Topic- it's only a real obstacle to domination if you're playing with cards and the value of the trade in goes up and the player who has australia uses his cards later in the game- i find Australia too conquerable otherwise and just stay away from that shit. Europe or africa/South America for me! "" @example1013 said:They have taken it out. Multiple times. I just happened to receive a board where they put it back in. I wouldn't have gotten another risk game if I hadn't lost my Risk II CD-ROM, though. That was a good version. "" @Tally_Pants said:Its a solid tactic...4 territories, 1 entrance, 2 bonus army men. its not a huge help but its still a sweet advantage. If it wasn't meant to be utilized then you think they'd take it out of the game... Risk has been around long enough lol "" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "Dude FUCK australia. Cheapest shit ever in any game of all time. "
Or you can take an alternate tactic, and use all those troops on the Australian border to take over like China or Mongolia, and then Tactical move back to the border at the end of your turn. And if you do that, you can both turtle on Australia and conquer territory with your main body of troops.
There are boats and armies. Armies can move or support. Boats can move, support or transport. It's been a while since I've played the game- but in general on unit can occupy one square and attacking a square that another unit already occupies requires greater numbers in terms of support than the opposing piece has. A tie in numbers of the attack unit+support implicitly goes to the defender (defender is not ousted) however a tie in terms of moving into a neutral territory results in nobody occupying the territory. You also enter in retreat orders seperately (I believe) incase you realize that you will lose a territory to attack. If you enter no retreat, your unit is lost.
You have x many total units as you have x supply centers (supply centers are special territories on the map), so expansion is strictly limited to your country's control of supply centers. As such- the map is pretty evenly divided between supply center and non-supply center points.
See- so the game is complex in a neat way. Strategy of the game comes down to how well you can negotiate with your co-players to your advantage- and how well you can strategically lie (or strategically read someone else's lie to you) during the negotiation sessions between each turn.
" @example1013: LOTR risk is the only "spin-off" title i'v played, and its only good v bad but its suprisingly fun, but typically if i can manage to convince people to play risk with me its the regular free-for-all risk. Long Live Australia!! "
me and my friends would play LOTR risk all the time, fun spin off
Agricola is a civ- like game where you build a farm and have to manage resources in order to build the best farm.
Been enjoying Space Hulk - Death Angel card game, Call of Cthulhu card game, Cut Throat Caverns, Munchkin and a few others. I Recommend checking out Smirk and Dagger Games, Spartan Games, Fantasy Flight Games.
It's very much like the 4X style of game, and it can take roughly around 12 hours to finish a game. My classmates and I use to hold weekends dedicated to this game. The politics and combat make diplomacy such a great part about this game because how hilarious certain outcomes can be.. The rule book is sort of intimidating, but once you get past the two hours it takes to set it up, it such a blast to play. Because the board is made up of movable hex tiles, it allows each and every game to be played different. You will have a different universe made for each game.
Highly recommend board game fans to check this game out as well as its expansion. There's a bunch of modifiers built in as well if you're looking to mix things up a little.
There need to be better ways to play Board Games online. Still upset about that Arkham Horror game we had here on the forums that broke down about halfway through. I'd just gotten deputized.
I love me some Risk, but I never had friends to play it with so I have never gotten to play a real game of it. Other then that though, playing trouble, checkers, and monopoly with my mom as a kid is the most varied I have gotten with board games. I love playing board games and would play every one going, but they cost too much and they all require friends to play against. Two things I have never had access to.
I love me some chess too, but sadly I never got to play much of it. My High School started lunch Chess games that got really popular for a while, literally half the school was playing it at one point, but it died off real fast because we never had the time to finish a lot of the games.
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