Forced HDR Tone Mapping on non HDR games on PS5 really sucks. For Context, when HDR is checked on for the PS5 it is always on and more importantly its stays on and tone maps non HDR games. I noticed when playing FF14 the colors were washed out and looked off in the same way colors tend to wash out in a 3D movie with those awful theater glasses. Sure enough, I turned off the HDR in the System Menu and it looked so much better. Turning it on and off manually is way to much of a hassle so because of this I've turned off HDR all together even though I love the way it looks on the games that do natively support it. Sony really needs to give the option to have the system turn on and off HDR as the content needs it like the PS4 and Xbox Series X. Speaking of the Xbox Series X, Ive had the opposite experience and the Auto HDR is so rad. Seeing 360 and OG Xbox games in HDR is really trippy and cool.
For reference, Im playing on a LG C7 Oled which handles HDR and SDR content very well, So I doubt its my TV causing the weird discoloration. Also, My Oled runs at max Brightness when Running HDR10 content which is not great for burn in and panel life when the PS5 is always pushing it that signal. Anyone else running into this issue??
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