Enough has been said about the fact that these new consoles still make you chose between graphics and FPS as if they were half-step consoles again.
But I'm wondering if, and if so why, that these frame rate modes that turn all the best features in order to make these consoles handle 4k60, will be the ONLY way to get higher-than-30 performance even if you don't use 4k?
TV review experts frequently state that resolution is the least noticeable/important part of UHD, unless you're painfully close to the screen... behind HDR, bit-rates, wide color, and 120+hz. I'd totally be willing to sacrifice resolution to get both 120 or 60fps and beautiful special effects. Scaling has gotten way better than the PS3 days, either with the systems or TVs themselves.
They could even make dynamic resolution mandatory increasing the sharpness in all games when they need it (cutscenes, pivotal moments).
I know most games won't need a performance mode, like Madden etc but, a lot of the biggest ones seem like they will, Miles being the first that comes to mind. What do you all think is gonna become of this?
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