• BigSocrates posted a message in the forum topic How come the cost of purchasing video games hasn't risen with the increase of development and inflation?. on the General Discussion board

    @ares42 said: The more interesting question is really why were games priced at $60 back in the day, and why did it take 20ish years before the industry started to realize it was overcharging that bad...

  • BigSocrates posted a message in the forum topic Ending spoilers. on the Hidden my game by mom! board

    I doubt anyone will read this but I just finished this game and that wasn't my interpretation of the ending. SPOILER

  • BigSocrates posted a message in the forum topic Was "Virtual Console" a dumb name?. on the Virtual Console board

    @kingbonesaw: I mean...it would be a better way to deliver old games to players if it were actually delivering a sufficient number of the right old games.2 NES games a month, many of which are terribl...

  • BigSocrates posted a message in the forum topic Was "Virtual Console" a dumb name?. on the Virtual Console board

    It was a fine name. It communicated the idea that you had a virtual version of those consoles you could buy games for. It encouraged collecting and made it clear those games were for other, older ma...

  • BigSocrates posted a new blog.
    Nintendo should embrace the series terrible names and call the next game New Super Mario Bros. U Deluxe 2

    I want to start by saying that I like the New Super Mario Bros. series. I've only played New Super Mario Bros. 2 and now New Super Mario Bros. U Deluxe, but I enjoyed 2 and I've played a couple world...

  • BigSocrates posted a message in the forum topic Are fighting games a niche genre?. on the General Discussion board

    Fighting games definitely were not niche in the 90s, when Street Fighter II was ubiquitous and there was a whole console (the Neo Geo) more or less dedicated to them. The Tekken games are some of the...

  • BigSocrates posted a message in the forum topic Which RPG Companion Leveling Method Do You Prefer?. on the General Discussion board

    Grinding sucks. There are too many games I want to play so I have no desire to do busy work in any of them. Let me play the fun part of the game. I'm okay with the soft fall behind people have discu...

  • BigSocrates posted a message in the forum topic Ryan Davis, 1979 - 2013. on the Ryan Davis board

    @donatoqueen said:I almost think of Ryan everyday is that strange?It's not strange to think about someone who had an impact on your life, even if it's someone you never met. People still think about...

  • BigSocrates posted a message in the forum topic The Eternal Castle [Remastered] - a little too far?. on the The Eternal Castle [Remastered] Forum board

    @humanity: Do I think the aesthetic complements the gameplay in a positive way?I have no idea. I haven't played it.But even if it doesn't, at least it makes this game something different and interesti...

  • BigSocrates posted a message in the forum topic There is No Such Thing as a Good Free-to-Play. Full Stop.. on the General Discussion board

    @acharlie1377: OP did say they didn't like Arcade games, but to argue that there are no good Arcade games is...well...You're basically saying you don't like the origins of video games. You're dunking...

  • BigSocrates posted a message in the forum topic The Eternal Castle [Remastered] - a little too far?. on the The Eternal Castle [Remastered] Forum board

    I mean...no? It's trying to do a thing, and that thing is more focused on exploring its aesthetic than anything else. I wouldn't want this to be the standard in games (or even retro remasters) but ...

  • BigSocrates posted a message in the forum topic There is No Such Thing as a Good Free-to-Play. Full Stop.. on the General Discussion board

    @acharlie1377: Since you mentioned shoot-em-ups it's worth noting that during that genre's heyday it required 25 cents or 50 cents to continue, and the games were called "quarter munchers" in a nod to...

  • BigSocrates posted a new blog.
    Toby: the Secret Mine is a competent game that mostly made me realize what a masterpiece Limbo is

    Toby: the Secret Mine is a game created with a very clear idea of what it wants to be. What it wants to be is Limbo. It isn’t. But in its failure to reach that height it shows what made Limbo so very ...

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