Is controller vibration a vital part of your gaming experience?

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Dimsey

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#51  Edited By Dimsey

It was kinda neat back in the days of the N64 when ya had the big-ass Rumble Pak weighing down your controller, but at this point I'm not really fussed.
I hardly even notice rumbling anymore unless a game gets excessive with it.

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Subjugation

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#52  Edited By Subjugation
@smudo said:
" My mouse and keyboard don't rumble, so no, it's not very vital to me. "
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SuperfluousMoniker

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I always turn it off.

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hockeymask27

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#54  Edited By hockeymask27

I love me some vibration. Its wouldn't be the same with no rumble on those heavy Slap-shots from the point or when unloading a Machine gun all at once.

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ESREVER

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#55  Edited By ESREVER

I would get terrified if my Dualshock would start rumbling while playing Fatal frame 2 :(  
I don't think its vital to the experience, but definitely adds something to it if done right.

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DespoticDave

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#56  Edited By DespoticDave

If done right, it can make all the difference. In fact, I hope with the next generation of consoles they improve upon it.

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bjorno

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#57  Edited By bjorno

I never notice it so that either means it is very well implemented and immersive or not important at all.

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Deeveeus

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#58  Edited By Deeveeus
@CitizenKane: Oh I feel you there...I wanted to put a controller through the TV playing Wet....holy over shaky fuck!
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jmfinamore

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#59  Edited By jmfinamore

Experiences like unloading a whole magazine as a medic in BC2 and having your hands tingling from all the rumble make it worthwhile. 

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rjpelonia

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#60  Edited By rjpelonia

No.

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xMP44x

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#61  Edited By xMP44x

I turn vibration off with all of my consoles. I feel it actually detracts from the overall game experience. I remember trying to play Halo 3 at a friends house, and when firing a gun in that game, the controller vibrates. He had his vibration enabled, and I kept wondering why I was so inaccurate in comparison to when I was playing any shooter at home. For some reason, vibration throws me off completely. I always have disabled it when playing videogames; even when I owned a Playstation and Playstation 2, I turned all controller vibration off. It wasn't something that added to any game experience I can recall.

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iam3green

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#62  Edited By iam3green

i keep it on but i don't notice them a lot of times.

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WickedFather

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#63  Edited By WickedFather

Can't remember which Half Life episode it is, maybe 2 but you're going along with Alyx and you're getting these tremours every few minutes and blurring of the screen.  That experience would be nothing without the associated rumble.  And Mr. M60 BFBC2 I agree with you so much, guns firing is so much better with rumble.  I've heard about competition level players turning it off for accuracy but for for normal level immersive play you're robbing yourself of something just for the sake of some poxy battery time.  Get rechargeables, have them ready.  If somebody is poking me with their finger in a game then rumble makes it more real.

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mnzy

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#64  Edited By mnzy
@xMP44x said:
" I turn vibration off with all of my consoles. I feel it actually detracts from the overall game experience. I remember trying to play Halo 3 at a friends house, and when firing a gun in that game, the controller vibrates. He had his vibration enabled, and I kept wondering why I was so inaccurate in comparison to when I was playing any shooter at home. For some reason, vibration throws me off completely. I always have disabled it when playing videogames; even when I owned a Playstation and Playstation 2, I turned all controller vibration off. It wasn't something that added to any game experience I can recall. "
That's how I feel about it. It really takes me ot of the game, in some games more than in others, but I don't like it at all.
The only game that needs vibration is Rez.
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Siphillis

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#65  Edited By Siphillis
@trophyhunter said:
" No I was happy when they PS3 controller took it out "
I always thought the SIXAXIS was missing a little weight, especially compared to the DualShock 3. 
 
Personally, it hardly matters on a traditional controller.  But on a racing wheel, it either there or I ain't buying it.
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Siphillis

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#66  Edited By Siphillis
@AjayRaz said:
" not really, except EDF2017.  
anyone who played it knows what i mean. oh GOD. "
Try the REZ HD demo with a controller down your pants.  You'll thank me later, Ajay.
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BBQBram

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#67  Edited By BBQBram

It's a nice little touch. It's not like it's getting in the way of game design, so eh.

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Rockanomics

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#68  Edited By Rockanomics

Are there vibrating mice + keyboards? 

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defaulttag

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#69  Edited By defaulttag

depends on the game. 

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ShadowKnight508

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#70  Edited By ShadowKnight508
@JJWeatherman said:
" I always enjoy it, but I mostly take it for granted these days. If I had to play without it, I think I would really miss it. I remember those giant rumble packs that they sold for the N64. Those things were badass. "
Agreed.
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mewstu

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#71  Edited By mewstu

for those massage games its pretty integral

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McGhee

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#72  Edited By McGhee

I've always hated the rumble controller. Whatever the first one was that I used so many years ago, I quickly turned that shit off. It was intended to make the experience more immersive but I always thought it was distracting and annoying.

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Entus

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#73  Edited By Entus

It's always nice to have. But I do a lot of gaming on the PC so I can do without.

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spiceninja

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#74  Edited By spiceninja

I rarely notice it but I love the way MGS4 used it.

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damnboyadvance

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#75  Edited By damnboyadvance

I wouldn't say it's vital, but it certainly helps the experience.

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gamefreak9

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#76  Edited By gamefreak9

TBH, i didn't notice the vibrations until i put on the table :P. I think when i play i concentrate too much, and its all just part of the experience. :P. It probably helps immerse me.