@brodehouse said:
@flarephoenix said:
His entire point in the video, if you actually bothered to listen to it, is that people who try to actively claim a distance from the problem of sexism are contributing to the problem itself. In the example he gives specifically, he is talking about the people who tried to shrug off the harassment towards Zoe Quinn by claiming it wasn't done by "real gamers" but by frustrated forum users. He is calling out the people who tried to claim gaming doesn't have a sexism problem by claiming people who are sexist are not true gamers.
And that point is easily made with the No True Scotsman fallacy. It doesn't actually matter whether they are 'true' gamers or not. There is no 'true' gamer. Of course this would make it hard to make the next point.
All he is really saying is trying to claim gaming doesn't have a sexism problem is as damaging as the people who are causing the sexism problem. That's all, really. He never once says doing nothing makes you as bad as the people being sexist. All he is saying, is there is a problem of people trying to claim gaming does not have a sexism problem by coming up with vague and stupid parameters to section off the people being sexist. He just wants people to admit that gaming does have a few problems, one of them being sexist, that needs to get sorted out, and trying to claim gaming has no problems is a problem in it of itself.
While there may be some arguing there is no sexism or harassment related to games whatsoever, that's not what any halfway intelligent person is arguing. What's being argued is that the games industry or gamers as a group are not uniquely sexist or more sexist than any other group. If 'gaming has a sexism problem', then it means you believe gamers are uniquely sexist on account of being gamers, otherwise it would be beneath special consideration.
When sexual harassment has been proven to have happened in a home, we hold the perpetrator guilty. When sexual harassment is proven to have happened in a hospital, we hold the perpetrator guilty. When sexual harassment is twittered as allegedly happened at a gaming con, we hold 'a culture of misogyny' and 'inherent sexism' guilty, and claim that others failing to do the same is what causes harassment to happen. Suggesting to hold the perpetrators accountable instead of an entire community is sexism in itself.
Being a gamer is your original sin, and only through good works and supporting popular causes can you stop being the sexist you are.
Whether or not the idea of a "true gamer" is irrelevant to the discussion, and is simply misrepresenting the argument I was making. Like it or not, there are people who are trying to absolve games of a sexism problem by claiming anyone who is sexist must not be a part of the gaming community. If someone plays video games, even very casually, they are part of the gaming community (even if they don't frequent forums or conventions all the time).
Aren't you doing exactly what Jim Sterling is talking about? By attempting to section off people who try to claim gaming doesn't have a sexism problem, aren't you ignoring the problem rather than confronting it directly. Calling people who try to claim gaming doesn't have a sexism problem "unintelligent" and brushing your hands of the matter isn't helping anything.
Yes, gaming does have a sexism problem, and I'll go as far as to say it has more of a problem than most other forms of medium. But that doesn't mean I believe all gamers are sexist because they're gamers, despite how much you're trying to make it look like I do. All it means is I am willing to admit there are quite a few problems in the community, and burying your head in the sand isn't helping matters.
I would argue gaming does have a sexism problem fairly unique to itself, because, for the longest time, video games were seen as a male-exclusive hobby. Although female gamers have always existed, they didn't exist in any meaningful quantity until much, much later. This means video games were targeted towards young boys, and even to this day they are still seen as the dominant market.
It also doesn't help that games cost a lot of money to make, and not a lot of developers are willing to take a risk and make something that may not return as big a profit as they would like. Since, as I said, young boys are seen as the dominant market, including things in a game young boys like (hyper-sexualised women, action, explosions, etc...) is going to be seen as the safer option.
Gaming has a sexism problem whether you like it or not, and honestly I'm not sure how to solve it. It's become so ingrained in the community, it is often seen as just another part of it. It's going to take a lot of work to fix, and burying our heads in the sand is going in the wrong direction.
Also, I don't know about you, but when it comes to sexual harassment towards women, regardless of location or format, I often see a large amount of people trying to claim that it must be the woman's fault for some asinine reason. Victim shaming exists, and it happens all over the place.
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