Here's some choice fan ratings from the PS3 , 360, and PC versions respectively:
"Giving it a 0/10 because it's unplayable with the horrendous screen tearing. yes, I have updated drivers, yes, I googled solutions, tried forcing vsync, etc. all of that did not fix the problem & for a good developed game, should not be necessary in the first place. Junk, don't waste your money." [He appears to be rating the PC version, although this counts toward the PS3 score.]
"I have been anticipating this game since seeing it at quake con 2011 , and pre-purchased the game through steam. I believe they tried to take on too much the race car game and fps in one, as one review i read put it without mastering either. The wasteland is not like fallout an ultimate sand box but a car game in itself. The story is absent ten hours in to the game ,and Ive yet to determine an antagonist or even a general reason for me being in the game at all. You get quest complete in three minutes rinse and repeat. I will shelve this game for dark souls today. Graphics is the only reason i gave any points at all." [See above]
"This game is **** Not only it looks better on consoles, ID and Bethesda only added an option to the game for anti-aliasing and no other graphical options, the key binding is TROLLING me. So far I have gotten into the game is after the intro. After that, I get HUGE lag spikes in the game that happen every second or so which make it 100% impossible for me to play. Unless you enjoy walking 10 meters in 10 minutes. With loads of lag. So basically I wasted 60 dollars and couldn't even finish the first level of the game. Way to go id. I will clap for you all the way to hell. The only reason why I'm giving this game a 1/10 instead of a 0/10 is because of the mediocre enough intro movie that didn't suck as much as the game."
Sure, if game journalists used such stellar logic in determining their score, they'd be more "in touch" with a certain segment fan base--but would that be a good thing? I honestly get the frustration that each of these people feel--and I wouldn't say it's not somewhat justified in the case of the PC version--but in each case they seem to be born of immediate frustration or the disappointment of strange expectations rather than careful thought and consideration of the game's own merits.
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