No more desaturation! Bring back color!

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Vaxadrin

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#1  Edited By Vaxadrin

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Otacon

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#2  Edited By Otacon

lots of color doesn't work for some games, but I agree that games like Infamous look like they need more color.

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Vaxadrin

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#3  Edited By Vaxadrin

The real world isn't all brown!  Look out your window!

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twenty0ne

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#4  Edited By twenty0ne

I couldn't imagine a vibrant, color-filled Gears of War.

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Jayge_

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#5  Edited By Jayge_

As long as S.T.A.L.K.E.R. keeps its atmosphere, you can do whatever the hell you want with the rest of the games.

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Vaxadrin

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#6  Edited By Vaxadrin
twenty0ne said:
"I couldn't imagine a vibrant, color-filled Gears of War."
Gears of War's popularity is the reason mainstream games all look like this.
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brukaoru

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#7  Edited By brukaoru

War is hell... It's gritty... You want pretty rainbows while people are being blown apart? That would not set the right kind of mood at all... It just depends on what kind of feeling the game is trying to invoke in players. I think both art directions are nice to have.

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Jayge_

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#8  Edited By Jayge_
brukaoru said:
"War is hell... It's gritty... You want pretty rainbows while people are being blown apart? That would not set the right kind of mood at all... It just depends on what kind of feeling the game is trying to invoke in players."
You obviously haven't played Unreal Tournament :-P
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Vaxadrin

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#9  Edited By Vaxadrin
brukaoru said:
"War is hell... It's gritty... You want pretty rainbows while people are being blown apart? That would not set the right kind of mood at all..."
No...I don't want to play war games.  Why would I want to spend my free time entertaining myself with a digital replication of the horrific violence that occurs around the world every day?  Why is it considered more fun the more hellish and the more blood-splattery it becomes?
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deactivated-5b3f096aee80a

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Live with it my friend, war isn't full of color and rainbows, marshmallows don't come out of enemies when they get shot. It's blood, its dark, its cold, its gritty. That's war, and that's what games are trying to capture the essence of.

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DARKIDO07

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#11  Edited By DARKIDO07

So basically you want Halo 3? But yeah I agree with you, at least Gears of  War 2 will have orange now....

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Jayge_

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#12  Edited By Jayge_
Sentry said:
"Live with it my friend, war isn't full of color and rainbows, marshmallows don't come out of enemies when they get shot. It's blood, its dark, its cold, its gritty. That's war, and that's what games are trying to capture the essence of."
Oh really?

http://www.whattheyplay.com/blog/2008/08/4/gears-of-war-2-features-both-language-and-violence/
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brukaoru

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#13  Edited By brukaoru
Jayge said:
"You obviously haven't played Unreal Tournament :-P"
Not yet. I want to pick up UT3 someday. I have a lot of catching up to do with PS2 games right now. :P

Vaxadrin said:
"No...I don't want to play war games.  Why would I want to spend my free time entertaining myself with a digital replication of the horrific violence that occurs around the world every day?  Why is it considered more fun the more hellish and the more blood-splattery it becomes?"
Okay, well you have every right to not want to play war games... But in that case, why do you have a problem with their art direction? If they added color, it sounds like you wouldn't play them anyway, lol. Well, I can't speak for everyone, but using Gears as an example, I just love the gameplay. There's just something about taking down the enemies and their blood splattering... I turned off the blood just to see what it was like and found it to be incredibly lame. I guess it just depends on what you like, not everyone's the same.

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Jayge_

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#14  Edited By Jayge_

No no no- don't pick up UT3 o.o that isn't actually an Unreal Tournament game. Nothing to see there >.>

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Vaxadrin

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#15  Edited By Vaxadrin

Serious Sam had an option to have the enemies bleed flowers and have beach balls & fruit instead of gibs.  I always kept it on because it was awesome.  I would put it on in every game if it had the option.

These games capture the visual aesthetic of war, but they don't capture it in a gameplay sense at all.  Call of Duty lets you regain all your health if you hide behind a rock for a few seconds.  Why then have an incredibly bland visual palette if you're just making an arcade shooter with a military skin?  The games just video-game-ize war violence with a patriotic Ooh-rah sentimentality.  I say, either give me flower gibs or make it so the game red rings my Xbox when I get shot.

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brukaoru

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#16  Edited By brukaoru
Jayge said:
"No no no- don't pick up UT3 o.o that isn't actually an Unreal Tournament game. Nothing to see there >.>"
Aww I hear it's good... I do want to play a UT game though, but I guess I'd have to run BootCamp on my Mac to play them. Which one would you recommend?


Vaxadrin said:
"I say, either give me flower gibs or make it so the game red rings my Xbox when I get shot."
You want your 360 to get a RRoD? o_O
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Vaxadrin

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#17  Edited By Vaxadrin
brukaoru said:
"Okay, well you have every right to not want to play war games... But in that case, why do you have a problem with their art direction? If they added color, it sounds like you wouldn't play them anyway, lol. Well, I can't speak for everyone, but using Gears as an example, I just love the gameplay. There's just something about taking down the enemies and their blood splattering... I turned off the blood just to see what it was like and found it to be incredibly lame. I guess it just depends on what you like, not everyone's the same."
If Ghost Recon had a deadly rainbow gun you'd better believe I would buy it immediately.

brukaoru said:
"You want your 360 to get a RRoD? o_O"
No, I don't.  That's the whole point.
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Jayge_

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#18  Edited By Jayge_
brukaoru said:
"Jayge said:
"No no no- don't pick up UT3 o.o that isn't actually an Unreal Tournament game. Nothing to see there >.>"
Aww I hear it's good... I do want to play a UT game though, but I guess I'd have to run BootCamp on my Mac to play them. Which one would you recommend?


Vaxadrin said:
"I say, either give me flower gibs or make it so the game red rings my Xbox when I get shot."
You want your 360 to get a RRoD? o_O"
Well, I would recommend 2004. It's got the largest community (although I don't know how big it is nowadays), more mod support than 10+ games combined, and thousands of maps o.0

UT3 is way superior graphically, but they did really stupid things to the balancing and overall game structure that just kinda killed the community a few weeks after it launched >.< by all means try it out if you're new to the experience though, lots of people seem to like it who didn't know about UT before.

I sound like one of those "Grr! 2d FF games only!" people -.-
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brukaoru

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#19  Edited By brukaoru
Jayge said:
"Well, I would recommend 2004. It's got the largest community (although I don't know how big it is nowadays), more mod support than 10+ games combined, and thousands of maps o.0

UT3 is way superior graphically, but they did really stupid things to the balancing and overall game structure that just kinda killed the community a few weeks after it launched >.< by all means try it out if you're new to the experience though, lots of people seem to like it who didn't know about UT before.

I sound like one of those "Grr! 2d FF games only!" people -.-"
Well I prefer a controller over a keyboard and mouse, main reason I wanted UT3... I guess I can rent it, try it out at least, then get UT 2004, bet it's pretty cheap by now.

Lol, thanks for your input. :)

Vaxadrin
said:
"If Ghost Recon had a deadly rainbow gun you'd better believe I would buy it immediately.
How about Fallout 3's teddy bear launcher? It kills people... In a cute way... Yeah, that sounds disturbing.
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suneku

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#20  Edited By suneku

Bring on the seizures!

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Jayge_

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#21  Edited By Jayge_

http://www.addictinggames.com/magicalunicornrainbowmagic.html

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Vaxadrin

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#22  Edited By Vaxadrin

I say, someone should make a "realistic" war game.

It should red ring your Xbox when you get shot. It has to be sent away to be healed for a few weeks before you can get back in the action.

If you get shot in an arm or leg, it should fry parts of the controller to disable you, so that from that point forward only the left stick or right stick works, or only the B button.

It should save replays of your game and constantly flash segments of it while you're trying to play other games.

If you get shot in the head, the console should explode & burn your house down.

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brukaoru

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#23  Edited By brukaoru
Jayge said:
"http://www.addictinggames.com/magicalunicornrainbowmagic.html"
ROFL. That is so disturbing...
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pause422

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#24  Edited By pause422
brukaoru said:
"Jayge said:
"Well, I would recommend 2004. It's got the largest community (although I don't know how big it is nowadays), more mod support than 10+ games combined, and thousands of maps o.0

UT3 is way superior graphically, but they did really stupid things to the balancing and overall game structure that just kinda killed the community a few weeks after it launched >.< by all means try it out if you're new to the experience though, lots of people seem to like it who didn't know about UT before.

I sound like one of those "Grr! 2d FF games only!" people -.-"
Well I prefer a controller over a keyboard and mouse, main reason I wanted UT3... I guess I can rent it, try it out at least, then get UT 2004, bet it's pretty cheap by now.

Lol, thanks for your input. :)

Vaxadrin
said:
"If Ghost Recon had a deadly rainbow gun you'd better believe I would buy it immediately.
How about Fallout 3's teddy bear launcher? It kills people... In a cute way... Yeah, that sounds disturbing."
I wouldn't say its even worth a rent, playing UT with a controller is so unnatural to begin with, then on top of that , raping it of what makes UT what it is, the mod/map community, just completely destroys the experience. Since you don't prefer mouse/kb I just wouldn't recommend it at all, its like Quake Wars for the consoles, its a terrible port of  a game that only works on PC's , even though I'm not a fan of it to begin with.
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atejas

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#25  Edited By atejas

I dont get why people say war is dark and gritty ergo desaturation.
Sure, it's not very happy, but is every soldier ever sent to war, ever, colourblind?

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Vaxadrin

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#26  Edited By Vaxadrin

Look at the Half Life 2 games or Mirror's Edge.  They take place in a gritty, desolate future that is filled with bright primary colors & blue skies.

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pause422

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#27  Edited By pause422
Vaxadrin said:
"Look at the Half Life 2 games or Mirror's Edge.  They take place in a gritty, desolate future that is filled with bright primary colors & blue skies."
well Half Life more so, I don't know what they is, but valve can just pull it off..still its not all rainbow like colors as you have the examples given, just would never work. Then again you can't expect to take a game like Gears of something and add a ton of color to it and have it look well, it just doesn't fit at all. But since you've stated you don't even like war games, I don't see why you would care that 9/10 of them are colorless..either way you don't seem like you would be playing them.
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BiggerBomb

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#28  Edited By BiggerBomb

I think in some cases you are right, but in some games the color is largely in line with the setting and concepts involved with the game. I wouldn't want to see fluffy animals running through the streets of Liberty City or pretty flowers in my chainsaw bayonet.

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Termite

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#29  Edited By Termite

I think Gears of War is certainly overkill in the "gritty, dirty, serious" department.

Especially since, honestly, that game cannot be taken seriously.

Even in war, there is color. Grass isn't gray, it's green god damnit! Not all buildings are gray either

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BiggerBomb

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#30  Edited By BiggerBomb
Termite said:
"I think Gears of War is certainly overkill in the "gritty, dirty, serious" department.

Especially since, honestly, that game cannot be taken seriously.

Even in war, there is color. Grass isn't gray, it's green god damnit! Not all buildings are gray either"

It isn't supposed to be taken so literally. The theme of Gears of War is the harsh reality of war and how ugly war really is. It's represented with the gritty art style and I think it's very appropriate.
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atejas

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#31  Edited By atejas
BiggerBomb said:
"Termite said:
"I think Gears of War is certainly overkill in the "gritty, dirty, serious" department.

Especially since, honestly, that game cannot be taken seriously.

Even in war, there is color. Grass isn't gray, it's green god damnit! Not all buildings are gray either"

It isn't supposed to be taken so literally. The theme of Gears of War is the harsh reality of war and how ugly war really is. It's represented with the gritty art style and I think it's very appropriate."

Yeah, Gears of War did it on purpose.
Plus, GeoW had loads of red. That was their main colur.
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Vaxadrin

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#32  Edited By Vaxadrin
BiggerBomb said:
The theme of Gears of War is the harsh reality of war and how ugly war really is.
It is especially evident when you shoot someone in the head with a sniper rifle and it makes a gooey explosion, with Marcus yelling "Nice!" or when Dom cuts a guy in half with a chainsaw and shouts "Oh yeah!"
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WickedCobra03

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#33  Edited By WickedCobra03

Personally, it fits the nature of some games.  Look at the total differences between Grand Theft Auto III and Grand Theft Auto: Vice CIty.  GTAIII was dim, dingy and totally fit in with teh theme of that game and city.  Vice City on the other hand was bright, vivid and exploded with a palette of bright vibrant colors.  Vice City was more or less Miami, FL and in that it had the theme of being sunny, happy overtones, and very beach/vacation-esque.

But I do agree, a lot of devs have just kinda defaulted to the brown-palette when just starting out making their game without a second thought because thats whats popular and thats I guess what people see as the best graphics now.

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phatkav

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#34  Edited By phatkav

I really want to see Gears of War in Viva Pinata colours.

Hopefully someone int he PC community will make a mod like this.

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BiggerBomb

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#35  Edited By BiggerBomb
Vaxadrin said:
"BiggerBomb said:
The theme of Gears of War is the harsh reality of war and how ugly war really is.
It is especially evident when you shoot someone in the head with a sniper rifle and it makes a gooey explosion, with Marcus yelling "Nice!" or when Dom cuts a guy in half with a chainsaw and shouts "Oh yeah!""

That isn't the point. Read between the lines...or the pixels or whatever. :P

Yes the game isn't the most realistic and it does take the classic American grandiose view of battle and blood to heart. But the post-apocolyptic, wartorn, gritty, bloody, hellish, and generally depressing atmosphere is supposed to send a message. A message that says war isn't nice, it isn't pretty, and it defintely isn't a garden of glorified and superfluous color.

Play Viva Pi
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Vaxadrin

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#36  Edited By Vaxadrin

I still don't think it sends that message at all.  When you have Da Cole Train and Baird's banter during the fights amongst all the ridiculous gibs & silly one-liners, any deeper message about war being hell is immediately negated.

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OmegaPirate

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#37  Edited By OmegaPirate

i kinda get vaxadrins point :)

Unless they are all psycopathic lunatics that enjoy killing far TOO much
That wouldnt make it past the censors at all xD

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brukaoru

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#38  Edited By brukaoru
pause422 said:
"I wouldn't say its even worth a rent, playing UT with a controller is so unnatural to begin with, then on top of that , raping it of what makes UT what it is, the mod/map community, just completely destroys the experience. Since you don't prefer mouse/kb I just wouldn't recommend it at all, its like Quake Wars for the consoles, its a terrible port of  a game that only works on PC's , even though I'm not a fan of it to begin with."
While I do prefer a controller, I can tolerate a mouse and keyboard. All the footage I've seen from past Unreal Tournament videogames look interesting to me, so I do think I would enjoy playing them. I have heard of a peripheral available to Macs and PCs that let you use a 360 controller to play PC games, but I'm not sure how compatible they are with older games.
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BiggerBomb

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#39  Edited By BiggerBomb
OmegaPirate said:
"i kinda get vaxadrins point :)

Unless they are all psycopathic lunatics that enjoy killing far TOO much
That wouldnt make it past the censors at all xD"

A lot of soldiers in the US army joined to shoot up Iraq, you know that right? Don't get me wrong, I have unlimited respect for the soldiers fighting this war. But don't try to say that the characters in Gears of War are unrealistic because of their love of battle.
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Vaxadrin

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#40  Edited By Vaxadrin

How many of them come back from war and say "Holy shit that was awesome!"?  How many people say that after an intense CoD4 match?

I think that mentality going in can largely be attributed to being incubated by games like these.

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BiggerBomb

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#41  Edited By BiggerBomb
Vaxadrin said:
"How many of them come back from war and say "Holy shit that was awesome!"?  How many people say that after an intense CoD4 match?

I think that mentality going in can largely be attributed to being incubated by games like these."

And that's to say that all of the soldiers are upstanding citizens who fight for freedom and love of country? Yeah, right.
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Vaxadrin

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#42  Edited By Vaxadrin

No, I'm not one to make that judgement at all.  I was merely trying to illustrate the disconnect between the real thing and the games trying to emulate the experience.  I'm just asking questions.

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BiggerBomb

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#43  Edited By BiggerBomb
Vaxadrin said:
"No, I'm not one to make that judgement at all.  I was merely trying to illustrate the disconnect between the real thing and the games trying to emulate the experience.  I'm just asking questions."

Fair enough, but this applies to every video game with violence in it. It is fun because the consequences are virtual and in no way affect you in real life.

You can't just pin that on one video game that you don't care for.
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Vaxadrin

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#44  Edited By Vaxadrin

Well the reason I isolate this particular genre is because realism is its aim.  All the previews and reviews for CoD4 were touting its merits saying "It's just like real war!" while Infinity Ward said their goal was to create the most realistic military shooter ever made.  However, in real war you cannot get shot 20 times and hide behind a rock for 5 seconds and be perfectly fine.  You also can't sprint full speed up stairs with an LGM, Ak-47, RPG, grenades, claymores, and flashbangs.  The game almost feels like something like Serious Sam at times.

The original purpose of this thread, however, is that I am sick of the visual aesthetic of desaturated palettes popularized by Gears.  It was a neat idea when gears did it 2 years ago.  Now it's simply a creatively bankrupt approach, regardless of a supposed overarching "war is hell" theme to the game.

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hazelnutman

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#45  Edited By hazelnutman

I really don't mind the brown tone. It brings atmosphere to the game.

I mean, I can't imagine playing MGS or Gears with pretty multi-colored flowers everywhere throughout the entire game, with pretty blue skies and rainbows stretching out. Snake in a colorful stealth suit and Marcus Phoenix in a multi-colored suit of pink, purple, and yellow.

Each game is different and with different shades of colors brings different kinds of atmosphere.

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Vaxadrin

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#46  Edited By Vaxadrin

There's not a sole dichotomy of "brown only" vs "My Little Pony".  There's plenty in between.

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hazelnutman

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#47  Edited By hazelnutman

Yeah, but even going in between would take the atmosphere away from some of the games I love and play.

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#48  Edited By roscone

I fully agree that games should ditch the bland color schemes so common now.  It simply works better if everything is colorful and has a good amount of contrast.  I find that shooters where you can actually see the enemy, like Team Fortress 2, are way more fun than one where people blend with the environment because everything looks gray and brown.  Also, don't even try to claim that the desaturated look is more realistic.  Look outside and you will see a ton of colors unless it is cloudy of course.  If the lack of color actually has a reason, like portraying a mood, then it's fine, but something like Gears?  There is no reason at all that it can't be more bright and colorful.

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#49  Edited By Anonymous

Some games are better off being dark and brown, it helps with the mood.

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Vaxadrin

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#50  Edited By Vaxadrin

You're entitled to your opinion, but I feel that the equivalent of a 3 second Photoshop filter is a cop-out when it comes to creating atmosphere.