I have some questions about that PS3 that I hope someone who knows what he's talking about can answer.
1. On paper, the PS3 kicks the 360s ass technically, so why isn't the PS3 kicking it's ass in reality? For one, almost all multi-platform games are superior on the 360. I heard that multi-platform games are first developed for the 360 then ported to the PS3 because "the PS3 is a pain to develop for." That brings me to my next question.
2. Why is the PS3 such a pain to develop for?
3. Why doesn't the PS3 implement it's blu-ray technology. You'd think that since that since it's blu-ray, the games on their would look better, sound better, have more features, etc, than their 360 counterparts. It would be like the PS2 only making CD-Rom games even though it had a DVD drive.
4. Also, remember how back during the console generation of the PS1 and the N64, most third party developers preferred the PS1 because of how much more space they had to work with? The most infamous case here was when Squaresoft left Nintendo and decided to make Final Fantasy VII for the PS1. Why aren't any third party developers taking advantage of how much extra space a blu ray disc has over a DVD and exclusively develop for PS3. Wouldn't you say that the space difference between blu-ray and DVD would be equivalent to the space difference between an N64 cartridge and a PS1 CD?
5. Developers had not problem going from developing games on CD to developing games on DVD, so why do they suddenly have a problem going from DVD to blu-ray? I don't get it.
6. Finally, and this is a little off topic, but why aren't there any third party exclusives anymore? It seems like every exclusive is a first party game either published by Sony, Microsoft, or Nintendo.
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