For a lot of people this question is going to seem stupid and pointless and it kind of is, but it's something I've been thinking about.
I owned a PlayStation during its relevant cycle. Ape Escape was a big release towards the end of that cycle and though I played demos and eventually picked up a Greatest Hits copy on the cheap, I never actually played the whole thing. Until it released for PS4/PS5 last year. I've now finished the game and platinumed it and it definitely lived up to the hype. It's definitely not my favorite PS1 game ever (That's probably Symphony of the Night, Metal Gear Solid, or FF VII or Tactics) but it might crack my top 10 and definitely cracks my top 20. It's also probably my favorite 3D platformer for the system.
On the other hand I played the game in a totally different context from its original release. Not just later in time but on a different controller, upscaled on a modern display (which can mean lag) and in an emulator with rewind and save states. I definitely used the rewind function a lot, especially for some of the more annoying jumps in the game, and I also made liberal use of save states and the suspend/resume function so I could just stop playing in the middle of a level if I wanted to, and those are things that greatly affect the game experience. All that means I had a very different experience in some ways than I would have on the native platform.
On the other hand the content was the same as the original release, and I think that I can compensate for those differences. I've played PS1 in a variety of contexts over the years and I don't think that playing on PS4/5 is fundamentally different from playing on something like a PS3 (which doesn't have the more advanced emulator functions) or a PS Classic or an Evercade.
My general policy is that I count games that are emulated or a straight port but not a remake. So I consider the PS4 version of Ape Escape to be pretty much the same as the PS1 version but the PS4 version of Klonoa (which is a port of the PS2 remake) is not the same as PS1 Klonoa. I don't really rank the Spyro PS1 games because I never really played the original releases and instead went through the Reignited trilogy (which I really enjoyed.)
As I said I know a lot of people don't care about this at all and that's totally valid, but I really enjoy filling in gaps of my knowledge of a system's library, and part of that for me is figuring out what games I like best on that system. Most of my experience with Genesis games comes from emulation (though I did play some on real systems at friends houses in the 90s) but I'm pretty confident in how I feel about the games for that system.
For me games have never been about the hardware and always about the software. I love retro games and exploring old libraries but I have no interest in buying old hardware and the other stuff you need for a good set up, and I love the conveniences of modern interpretations of retro, things like save states and rewind functions. I didn't have to play Ape Escape this way. I have a PS3 and the original disc so I could have played it there with a controller much more similar to the original Dual Shock but things like trophy support and more importantly rewind and save states were too alluring. But it is a different experience because of those things and that's something I try to keep in mind in thinking about where it fits in my personal pantheon. The truth is that nothing will ever recapture the feeling of playing my real PlayStation in the late 90s on a Sunday afternoon with a friend from school. It's impossible. But at least I can still enjoy the cool monkey game and the satisfaction of stopping that jerk Spectre and his army of silly simians 4 generations of hardware after their first adventure.
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