I'm here as a pretty clueless 33 year old who has vary rarely collaborated or worked on projects outside of the scope of my own agenda - I've entered a couple competitions over the decades, and when I was a lot younger, contributed some music toward a game. That being said, I've always absolutely adored classic game music - often just going into the sound test as a kid and listening to songs that I loved, very rarely concerned with the limitation that it was all generated on chip, and instead falling in love with melodies and harmonies and plain cool tracks. So anyway, I have a lot of respect for the art.
I'm not sure I can post any examples of my own work (but if the mods allow it I'll post a link - I think questions about the kind of game I'd be making music for would be better answered that way). In the meantime, are there any tried and true avenues into commercial game music - or indie devs who I could approach to work with, there are tons of games (Shovel Knight, Cave Story, Hyper Light Drifter) whose music holds up and surpasses some of the best of the former.
I'm at a point where I can output music I'm happy with in a technical and musical sense. I think it's different and unique enough that applied to a certain style of game it could work quite well. Of course, I'd love to work on a classic :)
Does anybody out there have any tips / recommendations on how to get involved?
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