Hey duders,
So as the title says, I've recently announced that I'm making a tabletop role-playing game. This game is different from a lot of other RPGs because of the way it's structured - "Quest" cards give your party their objectives, and it's up to you to improvise your way through them. Think of each Quest card sort of like a quest line in The Witcher or Skyrim: You have a base story with objectives associated with it, but the way you make your way through those objectives is completely up to you and your party. In this case, there's even more variance than in a video game because you can literally try any solution you can dream up.
The game is targeted towards people who like the storytelling aspect of RPGs more than the dice-rolling aspect, as well as people who are intimidated by the long rulebooks and lengthy character/quest creation processes that tend to be associated with these games.
So, my point in all this is... I was wondering how many of you out there have tried getting into role-playing games before. What was that experience like? Successful/unsuccessful? Were there any areas that posed stumbling blocks when you were learning the rules or making your character? Any feedback you have would be great as we are currently in the process of playtesting and finalizing our rules.
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For anyone interested, the game is called Firelight and features some really great artwork from folks like Michelle Czajkowski (Ava's Demonwebcomic), Loika (The Weight After Water book), Caitlin Scannell (The Adventure Zine, a spinoff from the McElroy-filled The Adventure Zone podcast) and more. Our website (totally Squarespace'd, thanks Beastcast) has more info.
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