Here. I'll start: Leaguege of Legends,because that the game when all my friends had played together since we were in highschool
Great combat, deep systems, various ways to play, a TON of content that’s all good to great, and a great story. On top of that, the 4k/HDR/performance updates make landscape in that game look like works of art. Plus, the two DLC quests they released are outstanding, to boot. Also, Gwent is some shit!
I think it’s the biggest game I’ve played that’s consistently good and pretty much filler-free.
EDIT: And the enemies/missions don’t scale. Screw scaling...
Metal Gear Solid 3. It was the first game to captivate me with story and provide me with emergent gameplay where if I wanted to do something, i generally could. I played that game over at least 10 times back to back, and still play through the whole series (minus v) once a year. I think RDR2 might be there now, need time to digest it though.
My best game of all time may shift depending on my mood but I'll have to say Ocarina of Time. Granted I played it as a kid but nothing transfixed me so much as this odd "open world" game with so many dungeons to explore and secrets to find. It felt like there was always something beyond the boundaries of the explorable space.
Super Mario Galaxy. A game so joyous, fantastic to play and just pure fun incarnate that it reignited my love of gaming in a time when I mainly played out of obligation because I had games lying around. Still hasn't been topped by anything and I can still recite a good chunk of its soundtrack from memory.
Steambot Chronicles on the PS2.
A game that would find a huge audience in the internet culture of 2018 in the way Yakuza and Persona did, but never got a chance.
I love the fuck out of the world, gameplay, characters, and general comfy feel-good vibes of this hybrid mech-action RPG/rhythm game. It also is fully English voice acting extending to the plentiful sung music tracks, some which remain in my head to this day. It's a fantastic translation by Atlus as well, and I will always champion in as a exceptional game that never got to its audience,
Kerbal Space Program. This game sucked me in a way that no other game has. Once I landed on the Mun for the first time I was hooked. It was such a struggle and took a ton of trial and error. Once I had one of my Kerbals on the Mun I realized he was stranded there! Then the process of a rescue mission begun. It's a game that I had to force myself to stop playing because I was spending 6-8 hours a day playing it. I haven't gone back yet but I often think of my Kerbals stuck orbiting Duna!
Super Mario 64. The later games definitely have smoother controls and cameras, and I'm not sure which I would pick if I wasn't blinded by nostalgia - all 3D Mario games are great. But there is something special about the first one. The world is much more mysterious and strange and lonely compared to the later ones, with a surprisingly eerie atmosphere. The game was made before any formula applied, and everything was new. It is full of wonders:
- Looking into the Sun in Peach's castle
- The giant eel
- Finding the ghost house in the back yard
In fact, the design of Hazy Maze Cave is completely foreign from a modern game design perspective - virtually no signposting or direction. Constant surprises. The whole game has the feeling of being made by developers who had no idea what they were doing, because it had never been done before. Which is why it is amazing.
Rock Band. It’s the only game that impacted what I’d go on to do as a career in the future (music performance and production), and it helped me get over my fear of singing and gain self confidence in something. Yeah, it’s a rhythm game and I can’t say much for the “gameplay”, but it’s the best game I’ve ever played because of how it impacted me as a person.
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