Hey all, unfortunately I have not yet finished Undertale (in fact, I have played way less of it than I would have ideally wanted to at this stage), but it is easily another diamond along with LISA in the sea of endless RPG Maker games on Steam, and I really couldn't not mention it here.
Undertale shows a care to the indie-RPG craft not seen all that often. Writing, gameplay and presentation are all fantastic. The writing especially stands out, with humour and drama in equal measure. Some of the overworld tracks tend to get a bit boring, but the more exciting battle tracks more than make up for it.
One of the key gameplay mechanics of the game is that, as the tagline says, "No one has to die", and this is 100% true. In every battle, you can elect to fight, act, or show mercy. Act can be a challenge if and of itself, with the main difficulty being in successfully judging the responses of the enemy to your actions to know if you're along the right track to getting out of combat or not. Unfortunately, once you know what you're doing, especially with monsters that often appear in random (? I have no idea how truly random the encounters are, because at least some seem predetermined) encounters, the whole moral quandary does just boil down to you spamming mercy or fight. The bosses I have encountered so far also amounted to spamming mercy to stall out the fight until I get the non-violent resolution.
Actual combat is quite unique. Attacking the enemy has a timing based component, and enemy attacks take place on a mini bullet hell-like screen, where it is up to you to dodge what is coming.
The game has one other major hook to it, that I will not spoil, and I recommend not reading many other reviews, if only to avoid getting spoiled about what it is. It is not immediately apparent, but it is there from the very start, and it's something that really has not been done all that often, and could only be done in a video game (edit: Guess I should make this a bit clearer. By 'not done all that often' I mean that I have never seen this actually accomplished in a game).
I'm not all that familiar with the history of the game, but I believe that it has been in the cooker for a few years now (along with a single guy working on it) and it shows. Anyway, I really recommend checking this game out, and if you're still on the fence, there is a demo out there (it's not on Steam, here's the link http://undertale.com/demo.htm).
Also you can go on a date with a skeleton called Papyrus, while his brother Sans mocks him. So there's that, if that's your thing.
Edit: A character called Flowey may just be the biggest dick in the game.
Edit 2: Just one more thing I wanted to mention. Though the game does not feature VA, it makes VERY good use of messing around with how dialogue gets presented in text boxes to bring across different tones of voice. Even if you're a fast reader, I would recommend resisting the temptation to make the text scroll faster by mashing X.
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