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    Grand Slam Tennis

    Game » consists of 5 releases. Released Jun 08, 2009

    EA Sports' first tennis game slams into action on the Wii with a family-friendly art style and MotionPlus support.

    Reviews and impressions

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    Endogene

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    #1  Edited By Endogene

    So the game came out yesterday in the US and the first reviews are hitting the web.


    IGN: 8.5 The full review is to pages long so give it a read if you are interested in it, here is the closing comment:

    Closing Comments
    Grand Slam Tennis is an impressive package on Wii, and one of the best tennis games I’ve ever played. This opening year of Wii MotionPlus support – and the fact that it’s the first time out the gate for this series – leaves a few odd experiences to be had, and it’s not quite a true 1:1 experience for real-racquet movement, but minus a bit of a learning curve and some mechanical serving the experience is surprisingly fun and really, really addictive. It may seem daunting at first to deal with character movement, swing control, and button modifiers for lobs and drops, but once you get in the zone you’ll feel a level of connectivity that other games on the system just don’t have, and it’s paled only in comparison with Tiger Woods which is simply amazing this year. On top of some impressive, extremely accurate – once you get the feel for them – motion controls the game is also packed with content, including a full Grand Slam career mode, create-a-character, impressive online play that puts country vs. country play at the forefront of it all, and a party mode I actually want to play. I’m hoping EA goes even further with MotionPlus next year, including stronger motion serving and true hand-tracking, but as a debut franchise and rookie MotionPlus effort EA is already raising the bar for sports games on Wii.

    I have been hearing some less positive feedback from some forums but i was under the impression that it was mainly the style they were complaining about plus you know... it was on a forum.

    Europe will have to wait a couple of days before it gets released here, it is set for the 12th/13th.


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    Al3xand3r

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    #2  Edited By Al3xand3r

    Eurogamer awarded GST a 5/10 mentioning numerous control issues, but Eurogamer tends to suck when it comes to motion controls. Add some actual learning curve to it as it seems to be the case here and they're bound to be unable to play it at all. I'm inclined to think it's much better than that since IGN's dude manages to get comfortable enough with it, even though there still are a few issues. After all, it's more likely the dude who can't get it to do what he wants is doing something wrong if someone else manages to get it...

    Anyway, Wii Sports Resort will be the title to get for me when it comes to the first Motion Plus showcase as it seems to be the best use of it yet, as you'd expect coming from Nintendo themselves. By that time we'll be certain which Tennis game is best as well, between this and Virtua Tennis.

    Nintendo Power rated it with a 7.5/10.

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    Al3xand3r

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    #3  Edited By Al3xand3r
    GamesRader gives a...


    "
    It took a while to lose the bad old habit of just flicking the remote nonchalantly from the wrist, but by the time we felt comfortable enough to really let rip, we probably had an 80% success rate putting the ball where we wanted it. Finally, the Wii remote works like we always wanted it to in a tennis game."

    You'll love
    • Brilliant with MotionPlus
    • Something to offer all standards of player
    • Looks and sounds great
    You'll hate
    • Commentary gets repetitive
    • Not so brilliant without MotionPlus
    • Miserly character creation

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    AgentJ

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    #4  Edited By AgentJ

    I thought it was interesting that the online mode pitted countries aganist eachother in a national leaderboard. More games should do this, though i suppose Japan would lead most of those. 

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    Stephen_Von_Cloud

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    #5  Edited By Stephen_Von_Cloud

    This game looks like a ton of fun.  I would love to play it if I had a Wii.  Some people don't like the art style but personally I love it.  Really colorful too.

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    RnRpax

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    #6  Edited By RnRpax

    Just picked this game up with the Wii Motion Plus.  Having just played a couple of hours with it, my initial impression is that its..awkward and not what I expected based on the overall positive initial impressions leading up to its release.  The way I'm holding the wii remote does not at all match up with how my player positions himself on screen.  As I hold the wii remote stationary in front of me (I'm a righty), the on screen character tends to switch from moving his arm to the left for a moment, and then back to the right.  I thought maybe its my stance, so I tried facing the tv directly, facing to the side and still can't find the right stance.  I thought maybe I'm moving my hands around too much so I stayed completely still and my character still keeps switching stances awkwardly.  Even re-calibrated as the game suggested and still doesn't seem right.

    As for the actual gameplay and hitting the ball, its a hit or miss so far.  I'm having to swing a little earlier than would seem natural.  When smoothly swinging the wii remote the game does a fairly good job of determining a flat/top spin/slice shot.  There are times, however, where I'm bringing my arm to my other side to setup for a shot and the game interprets it as a swing resulting in a missed shot.  Again, I've just had a couple of hours with this and maybe my expectations were way too high.  I'll continue to try and adjust but so far I'm thinking I should have picked up Tiger instead.

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    Linkyshinks

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    #7  Edited By Linkyshinks

    I will be getting Tiger 10 on Friday, but this may tempt me to get two games. I think I will read a few reviews now before I stick with that idea.


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    Endogene

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    #8  Edited By Endogene

    I wonder how much of the control issues that some people seem to be having are due to the fact that Ubisoft decided to also make this game work without the M+ add on.

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    VWGTI

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    #9  Edited By VWGTI
    @Endogene:

    That's a good point I haven't yet heard mentioned. Will games going forward need to be M+ only to work as intended.

    It's going to be interesting to see how all of this stuff works out.
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    Meowayne

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    #10  Edited By Meowayne

    I have read about a very interesting thing on the GBAtemp forums, one that might explain the huge difference in review opinions about the quality of the MotionPlus controls.



    Appearantly, the controls work like crap when you hold the controller like you're used to from the Wiimote, and like your intuition tells you: With the IR sensor side to the Wii. Appearantly, swings that are initiated from a basic position of "Wiimote straight in hand" just don't work. The game tells you to hold the Wiimote sideways, "A" button facing up, long side of the Wiimote facing the TV (which side depends on fore/backhand), as basic position, and initiate swings from there.  The GBAtempers say that then, and only then, do the MotionPlus controls work, and work well.

    I can very well imagine that this is the exact thing that is responsible for the Eurogamer review. They were not holding the Wiimote like the game told them to.

    Edit: RnRpax' post seems to prove that point. The game expects you to hold the racket to your side, not to your front, and if you go from Front to Side and then to Swing all in a second after the ball passed over the net, the controls don't work right.

    I am actually going to play the game right after I finished this post, but not with MotionPlus. That's not available here until Friday. I will get a good view of the controls and then compare to MotionPlus when I have it.
    Same with Virtua Tennis and Tiger Woods.

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    Linkyshinks

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    #11  Edited By Linkyshinks
    @Endogene said:
    " I wonder how much of the control issues that some people seem to be having are due to the fact that Ubisoft decided to also make this game work without the M+ add on. "

    Yea, perhaps one control mechanic may impact the other unintentionally through basic foundation of it's design.

    I am getting Tiger 10, of that I am certain, but as far as Tennis is concerned I will wait for Virtua Tennis before I choose what game to get.




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    Meowayne

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    #12  Edited By Meowayne

    I just got my ass handed to me from the AI, Wiimote+Nunchuck controls. : )

    The non-M+ controls work very well, if you ask me. The angle of the shot is controlled by timing, just like in Wii sports, but less forgiving. On top of that, different gestures and the A/B buttons are used to influence the type of shot. And you can control your player manually.

    I didn't have much of a problem getting my shots how and where I wanted them to go; the controls are like Wii Sports Tennis, only there's more to do, it's less forgiving and more challenging. I can definatly see it being more difficult with MotionPlus, just because you're totally not used to it.
    And what is now true for me playing without MotionPlus, I guess, is even more true with MotionPlus: If you suck at Tennis (games), you WILL start out losing matches. It's definatly a big difference to Wii Sports or Mario Power Tennis, that feel very guided after GST.

    Having seen the motions the game suggests for MotionPlus, I can definatly see how holding the Wiimote like you're used to (in front of you, directed at the TV) and then hitting the ball like you were playing Table Tennis WON'T work. You seem to really have to stand sideways, moving your arm back and then hitting the ball when the Wiimote is parallel to the TV.


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    Endogene

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    #13  Edited By Endogene

    I'm having quite some trouble wrapping my mind about how to hold it now... nice to hear that those who are having bad experiences with this game are most likely to blame themselves and not the game. I wonder how the Giant Bomb review (if there will be any) will fare for this game knowing that if you do not take the time to look how you should hold the controller the game will not work properly ...

    Quite unrelated but thanks to this thread i've actually learned how to aim in Wii Sports, I never knew that it was timing based, played it quite a bit also.

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    Linkyshinks

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    #14  Edited By Linkyshinks

    Hopefully my local store will have this in a demo booth to try on Friday. It certainly looks like I need some hands on time with it first.

    Online looks good, McEnroe seems a bit strong at the net.





     
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    RnRpax

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    #15  Edited By RnRpax

    After having played some more and read Meowayne's posts, I've grown a little more used to it.  I haven't tried standing sideways as suggested, however, swinging with the broadside of the wii remote / face buttons up does seem to work better.  The game indicates that the face of the raquet would be along this broad side and as I kept that in mind along with proper timing, the shots I wanted started coming through.  The no-swings and swing-when-i-didn't-want-to's still come up more often than I'd like.  With that aside, I did surprisingly enjoy playing other people online when the player ratings were evenly matched.  My created character is too weak to match up against people who pick the pros.

    I'll give the sideways stance a try next time, although I'm wondering if that will make it more difficult to switch stances if I wanted to hit a backhand/forehand shot.  Even now, I think I was expecting too much from this game + wmp.  Here's to hoping future games implementing wmp have better results.

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    Al3xand3r

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    #16  Edited By Al3xand3r
    @Meowayne said:
    "The game tells you to hold the Wiimote sideways, "A" button facing up, long side of the Wiimote facing the TV (which side depends on fore/backhand), as basic position, and initiate swings from there.  The GBAtempers say that then, and only then, do the MotionPlus controls work, and work well. "
    Um? I don't see the problem in grasping that? That's how you always hold the remote, no? A button facing UP. How else would you hold it to actually have decent access to the buttons and such? This game uses some buttons also, how do people hold it, if not like this? Maybe I'm getting this wrong as I don't have the game. Do people try to hold it so that they hit the ball with the side the A button is placed on or something? While you actually have to hit with the side the CE ##### writing is placed on (or of course the opposite side for reverse)?
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    RnRpax

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    #17  Edited By RnRpax
    @Al3xand3r said:
    "
    @Meowayne said:
    "The game tells you to hold the Wiimote sideways, "A" button facing up, long side of the Wiimote facing the TV (which side depends on fore/backhand), as basic position, and initiate swings from there.  The GBAtempers say that then, and only then, do the MotionPlus controls work, and work well. "
    Um? I don't see the problem in grasping that? That's how you always hold the remote, no? A button facing UP. How else would you hold it to actually have decent access to the buttons and such? This game uses some buttons also, how do people hold it, if not like this? Maybe I'm getting this wrong as I don't have the game. Do people try to hold it so that they hit the ball with the side the A button is placed on or something? While you actually have to hit with the side the CE ##### writing is placed on (or of course the opposite side for reverse)? "'
    I think you're both saying the same thing with regards to swinging, you swing with the side of the wii remote (the CE ##### as you put it).  I haven't read the GBAtemp thread, but I think what they're getting at more is to stand sideways as if you're already winding up for a shot to get better results.  The demo video given by one of the producers of the game illustrates the point.  I tried mimicking what he was doing in the video and I did not get the same results.  I stood sidways as suggested and held the wii remote as he did.  More often than not, when I was in a forehand wind-up stance, my on screen character was in a wind-up backhand stance and vice versa.  Really weird, maybe my m+ unit is broken?

    I may just cave and pick up tiger over the weekend.
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    Meowayne

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    #18  Edited By Meowayne

    I just ran around in my living room, playing Tennis over the Internet against someone who did the same.

    It was epic.


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    Al3xand3r

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    #19  Edited By Al3xand3r

    Lol :) why did you RUN :P

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    Endogene

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    #20  Edited By Endogene
    @Meowayne said:
    " I just ran around in my living room, playing Tennis over the Internet against someone who did the same.

    It was epic. "
    And i can sit down eating chips while playing tennis with someone running around in their living room over the internet.

    Guess i'll bye motion plus tomorrow to join the party, i wonder how local 4 player games with M+ will be.
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    Meowayne

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    #21  Edited By Meowayne
    @Al3xand3r said:
    " Lol :) why did you RUN :P "
    It just happens. There's enough space here, and with M+, you just do what the player character does. :D

    My arm hurts.


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    Meowayne

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    #22  Edited By Meowayne
    Match time
    18min
    Winners
    Meowayne: 14 Moose: 16
    Total aces
    3 - 2
    Unforced Errors
    11 - 10
    Break Points
    1/3 - 1/5
    Total Points Won
    29 - 33

    Calories burned:
    43.40 cal

    : >
    < :

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    Endogene

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    #23  Edited By Endogene
    @Meowayne: O wow you got 43.40 Cal, I only get about 4 every game ( 2 tic tacs !!!!) since i don't play with M+
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    JJOR64

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    #24  Edited By JJOR64

    I want them to make a new Mario Tennis game for Wii already.

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    BBQBram

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    #25  Edited By BBQBram

    Sooo, this or Virtua Tennis?

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    Linkyshinks

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    #26  Edited By Linkyshinks

    I may cave and get this on Friday. 

    Just to point out in this thread also, Eurogamer pulled down the 5/10 review after finding out their Motion Plus device was faulty. They have now put up this revised review giving the game 8/10.

    http://www.eurogamer.net/articles/grand-slam-tennis-review?page=2         8/10

    EA have been spamming the Wimbledon advertising slots severely, at every BBC 1 interval I expect to hear John McEnroe's voice now.


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    Meowayne

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    #27  Edited By Meowayne
    @Linkyshinks said:
    have now put up this revised review giving the game 8/10
    Sweet.

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    bagmanforhire

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    #28  Edited By bagmanforhire
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    Al3xand3r

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    #29  Edited By Al3xand3r

    It's not that they're not realistic, it's that they're so simplistic and bland... Like their clothes are just flat colors, there's barely any texturing... I think they're pretty bad too, cartoony or not. The lighting's bland too, why not add some nice cel shading a la Wind Waker to spice it up?

    Glad the game's good though.

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    bagmanforhire

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    #30  Edited By bagmanforhire

    i like the way it looks, i rather have simple and stylized  than trying to push realism and look bad like Virtua tennis 


    stylized  rafa
    stylized rafa
    real graphics?
    real graphics?

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