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    Guardians of Heaven

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    The protectors of heaven and Buddha's guards from Saiyuki: Journey West. Sanzo is asked to find them all on his way to India.

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    Overview

    The guardians are defenders of heaven and Buddha that have fallen to earth from Saiyuki: Journey West. The goddess Kannon Bodhisattva tasks the monk Sanzo to find them all while journeying to India. When each one is located, they take up residence in Sanzo's staff since they can not stay on the mortal plane for long periods of time. They play an important role in Sanzo's journey while in battle provide him and the rest of his party with various stat bonuses to HP, strength, defense, and more. Unlike transformations, Sanzo can summon them as long as he has enough MP. They stay on the field of battle for three turns before turning to the staff.

    Guardians

    Mother

    Mother
    Mother

    Mother is the first guardian that Sanzo finds. Her element is Life and she recovers the party's HP for three turns. How much HP recovered depends on how close to Sanzo other party members are. Mother also lets Sanzo cast Charm Blade, that causes damage and sometimes confuses enemies.

    Warrior

    Warrior
    Warrior

    Warrior is a guardian aligned with the element of Metal. His ability increases the party's physical defense for three turns. He also allows Sanzo to cast Pulse Blade, a damaging area attack.

    Fool

    Fool has no introduction
    Fool has no introduction

    Fool is a fast talking guardian that recognizes Son Goku from the time he tried to invade heaven. His element is Fire and his ability boosts the party's physical attack for three turns. Sanzo can also cast Flame Whip while Fool is summoned. It has a three square radius that can cut through multiple enemies.

    Luna

    Luna
    Luna

    Luna is a guardian aligned with the element of Earth. Her ability allows the party to regain MP for three turns. Sanzo doesn't get this benefit, but can cast an damaging attack called Earth Bow.

    Cavalier

    Cavalier
    Cavalier

    The guardian Cavalier is aligned with the element of Water. His ability grants the party extra spaces of movement while Sanzo gaints the ability to float. Sanzo also gains the ability to cast Pole Axe, a damaging attack.
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