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    I Get This Call Every Day

    Game » consists of 6 releases. Released Dec 21, 2012

    A personal tale of unwinnable realities. A conversation-based game encapsulating life in a call center.

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    deactivated-5d48c59b057e6

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    Legend

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    #2  Edited By Legend

    Glad you're seeing a bit of success with your first commercial game. I voted for you on Greenlight. Hopefully, your game will end up on Steam where you'll find even more success.

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    MariachiMacabre

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    #3  Edited By MariachiMacabre

    As a former call center employee....yep. It's dead on. I've been accused of attempted kidnapping over $20. It's the real life Kobayashi Maru.

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    MikkaQ

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    #4  Edited By MikkaQ

    It's always awesome to see fellow Torontonians involved with indie game development, put us on the map!

    I've always wanted to try my hand at making a game but all my skills are in film and video.

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    SpaceJamLunchbox

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    #6  Edited By SpaceJamLunchbox

    Congrats! Here's wishing you even more luck!

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    MikkaQ

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    #8  Edited By MikkaQ

    @Zvarri: Seems like I have a lot of indies to check out. I never knew Superbrothers was made in Toronto, that's really cool.

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    HaltIamReptar

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    #10  Edited By HaltIamReptar

    You're well on your way to an inspirational story here, duder. It's always rad as fuck to see someone pursue their dreams.

    This edit will also create new pages on Giant Bomb for:

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