Interceptor
Game » consists of 3 releases. Released Q4 1975
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
Interceptor
Release name | Interceptor |
Platform | Arcade |
Region | Japan |
Developer | |
Publisher | |
Release date | 1975 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
Interceptor
Release name | Interceptor |
Platform | Arcade |
Region | United Kingdom |
Developer | |
Publisher | |
Release date | 1976 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
Interceptor
Release name | Interceptor |
Platform | Arcade |
Region | United States |
Developer | |
Publisher | |
Release date | 1976 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
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