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Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique.
A frog is a small and usually green amphibian that can swim, hop, and ribbit. Sadly, most of them aren't princes.
Games which allow players to interact with others over the internet.
Games that are controlled partially or entirely with a touch screen.
DS games that feature gameplay elements requiring the player to speak or blow into the handheld's built-in microphone.
A software used for video compaction on Nintendo handheld games.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Non-game software is an application that is not designed as a game, but which runs on a gaming-focused system. Examples include films or television shows on cartridge or disc, calculators, novels, Bibles, et cetera.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
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