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Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A mode in the Halo series' multiplayer, pitting a team of "living" players against "zombie" players and switching living players to the zombie team when they are killed. Starting as a very popular unofficial game type in Halo 2, Infection was made an official mode in Halo 3 and Reach.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
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