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    Karate

    Game » consists of 1 releases. Released October 1982

    Karate was an early versus fighting game for the Atari 2600. It was designed by black belt Joseph Amelio.

    sbc515's Karate (Atari 2600) review

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    Garbage

    This karate fighting game, predating Street Fighter and Mortal Kombat, was released for Atari 2600 by Ultravision in 1982 and later in 1987 by Froggo. It is infamous for being one of the worst Atari 2600 games ever made and for good reason. In 1991, Digital Press chose Karate for one of the worst Atari 2600 games ever. The graphics are ugly because the fighters look like colored shadows in underwear and their animations are choppy. The sounds are terrible as they emit a harsh grating buzz sound when you hit your opponent or vice versa. The overall gameplay is repetitive. Hit your opponent to get points and that's it. The controls do whatever they want, making the game unplayable from the get-go. Your fighter moves so slow, it takes a while to get to your opponent. The hit detection is random; sometimes you hit your opponent and sometimes you don't. Your attacks are limited to kick and punch in different angles. When you get kicked out of the ring, you and your opponent just appear at the center. I find it hilarious how this game is very bad, yet it's one of the rarest and most expensive Atari 2600 games. Funny how that works out.

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