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Game » consists of 1 releases. Released Jan 01, 1993
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
When players must fight all of the bosses of the game at once. This can either be an optional mode, or a required sequence. Boss Rush can also mean a game where the player only fights bosses.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A dead end is when a path or road is blocked off, whether intentionally or accidently, and players are forced to turn around.
Games that were made entirely by one person.
When a prominent character is voiced by a member of the development team. The authors Clive Barker and Harlan Ellison are good examples of this.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Earning an extra life, either by collecting a 1up or by hitting a certain score.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
Bet a little or bet the house. How much you win depends on how much you wager.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A heads-up display is a graphical overlay of vital information used in most modern games.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
An infinite resource spot is an area that allows the player to obtain an unlimited amount of a particular resource such as health, ammunition, money, or energy.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
Rather than utilitarian names like "Level 3" or "Warehouse", many games give each level a unique title that has some relevance to its content.
This concept is for games in which at least one of the main characters is male.
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