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Game » consists of 1 releases. Released Jul 27, 2006
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
A character in a game who uses unorthodox moves, and who likes to play 'practical jokes' on opponents. This makes losing to him/her all the more humiliating.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
A physical confrontation between two opponents without any outside interference.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
Finishing moves are typically moves that end a fight in a traditional fighting game.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Joke characters are characters in video games that provide humor, and are often parodies of characters from other games, or parodies of famous celebrities.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
The Suplex is a well-known wrestling maneuver where the attacker grabs hold of their opponent, lifts them off the ground, then uses both of their bodies to drive the opponent into the mat.
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