I played through Mass Effect once around the time it first came out, but I just saw the game on my shelf and I'm thinking of giving it another playthrough. Now, I vaguely remember that there is a feature where you can choose a skill from your previous character class and have it carry over to your new character, even though that class normally would not have been able to use that skill.
Is there anything else I need to know? Which classes are the best to take to level 60? Any general leveling strategies or anything like that? I'm looking to build a fun, overpowered character and I really like using the force powers, uhh I mean biotics. What about the achievements and how they evidently unlock skill trees for use in all future characters, any input on that?
Thanks!
Mass Effect
Game » consists of 21 releases. Released Nov 20, 2007
Humanity is still a newcomer on the futuristic galactic stage, and it's up to the charismatic Commander Shepard to investigate the actions of a rogue agent while under threat from a dangerous synthetic race known as the Geth.
New character advice...
what i did is played as a solider first to get the ability to use assault rifles with any class and then a made a full biotic character that can used that skill. its really really good
If you unlocked an achievement say the one for killing ___ many people with the shotgun, when you start a brand new playthrough you will be able to use the shotgun with a class that normally wouldn't be able to. I don't remember if it's one weapon along with one power, or just one ability in general. Overall, if you aren't playing as a soldier, the assault rifle makes everything easier.
" Interesting...it sounds like it may be worth playing through the game as a Soldier and then unlocking a weapon skill for a pure biotics/tech character during my next playthrough. "its really is, also on high difficulty plays you can do some pretty badass stuff such as trapping your enemies in a gravity field that spins them around the room and then use overkill with your assault rifle and gun them all down before they hit the ground.
The skills not normally available are unlocked from achievements. This is stated on the GB Overview page for the game if you want to see which unlockables are tied to each achievement. It comes right after the "Classes" section.
" @ZombieHunter: Cool, thanks for the input. I started a Soldier. "its been a while since i played but you definitely want to get the skill immunity as soon as you can, and when you get the chance to upgrade your class from solider to drop trooper or shock trooper choose the one that makes immunity better and increases you damage resistance, Immunity is by far the best skill in that game making you near unkilliable if you max it out.
" @MB said:Yeah, Immunity + Shock Trooper + Adrenaline Rush = Invincible." @ZombieHunter: Cool, thanks for the input. I started a Soldier. "its been a while since i played but you definitely want to get the skill immunity as soon as you can, and when you get the chance to upgrade your class from solider to drop trooper or shock trooper choose the one that makes immunity better and increases you damage resistance, Immunity is by far the best skill in that game making you near unkilliable if you max it out. "
" @EvilTwin: So you're saying I should just use Soldier long enough to unlock the Assault Rifle achievement, then start over with a new character? "No, I just thought that's what you were doing. In which case that is the fastest way to do it. But, from my experience with all the classes, the soldier is actually the least enjoyable. He relies on shooting which I think is the weakest part of the combat, whereas my overpowered level 60 Adept doesn't even need to fire a shot if he equips his cohorts with decent weapons.
Do the carryover skills stack? Like, can I start an Adept once I unlock the AR achievement, finish the game, and then start a Vanguard with both the assault rifle skill and something from the Adept line?
Sorry man, I deleted my post when I realised everyone above me had said the same thing. But yeah, that's the case, did I say anything otherwise?
" @Muttinus_Rump: I was under the impression that as long as I got the Assault Rifle achievement, all subsequent characters would have that skill available to train. Is that not the case? "No, that's not quite how it works. When you get a weapon or power achievement, you unlock the ability to give that skill to new characters. But a new character only gets ONE bonus skill- i.e., if you carry over the Assault Rifle talent, you can't choose another bonus skill. The achievement unlocks for bonus talents don't stack, you only get to choose one bonus talent on each new character.
The passive abilities you get from the Ally achievements and other achievements DO stack, but you can only choose one bonus talent for each character.
Hey, just want to say this thread helped me out, too! I'm going to start a new game soon, and I wasn't aware that skills would carry over from one game to the next. I played a Soldier the first time around, I'm thinking about going Adept now so I can actually use some Biotics. Thanks! :)
Great info in this thread...makes me want to break out ME and finish my second playthrough(soldier), or start a brand new character as I already have the AR achievement. Vanguard or Adept would be my quandry. I played the soldier to 55 so far, and always rolled w/tech and biotic characters instead....did I miss out on some great fun?
That's what I'm wondering, and I plan on finding out. I remember playing KOTOR for the first time and being sort of intimidated by all the technical stuff, since it was my first actually RPG. After I got comfortable with the combat, I went back and became a Sentinel. I really enjoyed the force powers in that game, to my surprise, and I'm hoping this experience will be as fun. (I'm sure it will.)
Bummer, looks like I can't change the class of my existing character when I start a new game. Now I have to decide on using the same character and getting the Hardcore and level 50/60 achievements, or make a new one so I can use Biotics for a change of pace, and all those "Use [x] 75 times" achievements." Lame. :P
" no point to get to 60, your lvl doest carryover to second game "This is false unless all of my second runthroughs are experiencing a glitch where they start at the level the prior game ended at.
" @Brundage said:I think they are talking about your level not carrying over to ME2, not your second playthrough of ME." no point to get to 60, your lvl doest carryover to second game "This is false unless all of my second runthroughs are experiencing a glitch where they start at the level the prior game ended at. "
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