A friend wrote this to me when I started the series (MGS first), and it has proven to be bang-on, so I figured I'd pass on the wisdom (if you don't mind a few paragraphs and an opera analogy):
"@bowlisimo Good. You’re ready to enjoy one of those “the damndest things” in video gaming, and (arguably) my favorite “gaming thing” of all time.
Metal Gear defies rational explanation. Equal parts profound and absurd, operatic and sublimely ridiculous it will slip back and forth between legitimate genius and heartfelt character moments to monkeys wearing diapers and rolling around in an oil drum while wearing a crocodile head ON your head at a moment’s notice. THERE WILL BE NO WARNINGS between these transitions – they will just happen.
My newfound knowledge of the Ring Cycle will be a good illustration here. When Wagner first announced that he was crafting a 4-day-long 20 hour opera that would encapsulate ALL ELEMENTS OF THE HUMAN CONDITION (exclamation marks) in some kind of giant art-to-end-all-art-goddammit-I’ll-show-THEM event, everybody at the time laughed their heads off. There was NO way. It’s not how Operas worked, it’s not how MUSIC worked, it’s not how ART was supposed to work. Even after the first performance, Nietzsche described the experience as “being released from prison” it was so awful but here was Richard over in the corner, doin’ his own thing. Knowing that he was a genius amidst all the hate.
The thing with the Ring though: 150 years later we all recognize it as a work of straight-up brilliance. Wagner was onto something here with his leitmotifs and layered narratives and people running around with Viking hats on. It’s totally ridiculous, sure. Utterly. But it also contains so much raw art and just great stuff dumping from Richard’s brain to yours that it’s impossible to deny that it is, indeed, “a hell of a thing”. Metal Gear is like that. It’s the most god-damn-game-ish of any video game. It exists purely within the genre. You cannot explain to outsiders why running around shooting gerogero frogs and dressing up in poop camo can be profound or cinematic or how a guy who shoots bees out of his body can coexist with thoughtful political meditations about the cold war and mother-son relationships BUT THEY CAN.
Kojima’s things there are some of the purest examples of auteur-to-audience delivery in the gaming landscape and totally mind-blowing when you consider what the pulse was like in the (FF VII) era from which the first MGS detonated on the landscape. Sure, the Wizard of Oz or the Exorcist don’t shock in 2011 like they did once upon a time, but the EFFECT of their existence pushed the whole art form forwards kicking and screaming. You’re in for a treat."
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