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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The act of high-speed vehicular pursuit. Often this occurs in racing games or games where players must evade police.
When the protagonist is pursuing someone or something in an effort to kill or capture.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The head honcho of a group of miscreants
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
Characters who speak Hiberno-English.
The act of breaking the law.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
An organized crime syndicate often consisting of members with shared ethnic backgrounds or cultural beliefs.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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