Dungeons of Morabis is a roguelike dungeon crawler with text based graphics. It was developed by Michael Höenie starting in February 1988 and released as shareware in several different versions under slightly different names during its three year update cycle. The final version, 1.7b was released in June 1992 (though an earlier version was named 2.0a).
The game is semi-real-time, while as in other roguelikes, turns advance as the player moves, the game will advance one turn about once a second even without input. Another unusual feature is that while it has 8 directional movement, attacks can only be made in four directions (up, down, left, right), allowing players and monsters to dodge attacks by moving diagonally.
The goal of the game is to progress through the 25 floors of the dungeon to retrieve the Amulet of Sae'gore.