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    Mortal Kombat

    Game » consists of 26 releases. Released Apr 19, 2011

    One of the goriest fighting game franchises returns to its roots, introducing a new story that re-tells the events of the first three Mortal Kombat games (with a unique twist).

    Most throws don't actually seem to be throws...

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    EvilDingo

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    #1  Edited By EvilDingo

    When I say that, I talk in a fighting-game-mechanic sense - Because they of cause all look like and animate like throws :-)

    My point is just that most (if not all) special moves that happen to be throws seem to be blockable... as if they were hit-attacks.

    Usually the core rock-paper-scissor mechanic in fighting games goes something like:
    block > hit-attack    throw > block     hit-attack > throw
    This stil kind of apply, but it's really only the "ordinary" throw that handles that way.

    In this game it doesn't really seem that characters that you would consider grapplers have any particular edge over opponents that block a lot.... Which I guess usually is supposed to be their strength.

    ... Not really a big deal or anything... I just find it a bit weird.
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    xyzygy

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    #2  Edited By xyzygy

    I guess it's just something that makes it unique.

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    Ares42

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    #3  Edited By Ares42

    Hmm, not really thought about that, but I know at least certain X-ray counts as throw in the sense you're talking about. Think it's Kano and Jax, might've forgotten someone.

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    ImmortalSaiyan

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    #4  Edited By ImmortalSaiyan

    I noticed that as well. It's wierd. Kinda defeats the purpose.
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    sumbog

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    #5  Edited By sumbog

    You find a better name to call it.

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    N7

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    #6  Edited By N7
    @Sumbog said:
    " You find a better name to call it. "
    Grapple attack.

    This edit will also create new pages on Giant Bomb for:

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