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Negative reviews are basically what reviews are for. By and large people only look up reviews for things they already want to buy, so a positive review doesn't really do much but confirm their hopes ...
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@therealturk said: I think that Diablo IV is a perfect example of a game that for whatever reason feels extremely over-designed. Any individual system in that game technically works, and you can even ...
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I already enjoy card games, but I would absolutely LOVE it if they weren't all about paying way too much to keep up on cards. Every card game I've quit, I've done so because I didn't want to deal wit...
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People forget that videogames are big business, and we're talking BIG business. We're used to thinking that you hire as many people as you need and you do your best to accomplish what you wanted, but...
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@efesell: Yea, I never really invested in it myself, but from what I read even people going hard into stealth is finding it very challenging to remain stealthy.
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Having finally finished the game, I think I actually hate this game. A lot of people have talked about how it gets good 10+ hours in, but my journey was far more complicated than that.It took me about...
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@sethmode: Have you noticed the eyebrows yet ? =D
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@lab392: Honestly, I think the reception is more about Starfield just kinda being a whiff and not so much Bethesda fatigue. The game seems very uninspired beyond the "but in space" concept, and the tr...
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@efesell: For sure, I totally get that the game needs a big bad boss to beat at the end and that the stakes need to progressively become bigger. But going through the different encounters you have I t...
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I feel like one of the things no one seems to be talking about is the absolute whiplash the game has when it comes to scope/stakes. Act 1 is largely ok, you get this grand opening hinting at bigger th...
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@efesell: Honestly, with the way DnD works I wouldn't want to be responsible for creating combat encounters. The extreme differences depending on party composition, levels, combat preparation, items e...
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@efesell: On a similar note, I just got into the city and my performance absolutely tanked. Was already having some issues in the outskirts area, but nothing unplayable. It's also become abundantly cl...
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Having put 50 hours into the game now I feel like this game is the perfect example of a 8/10 game. People often judge games by taking off points for things they didn't like, which tends to come off a...
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@mistersims: As far as I can tell the game very much follows the Bioware formula of having companions at base, talking to them and eventually they unlock missions. You use whoever you wanna use for yo...
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@sethmode: I feel like if they just stopped allowing you to pick up all the trash items it solves like 90% of the issue. You could still have them as objects in the world that you can move etc, but th...
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Kinda funny, there's been a fair bit of talk about how this game sets new standards for RPGs, but I just came to the realization that most of my issues with the game stems from the fact that it doesn'...
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Hadn't touched the game in early access and have now put about 10 hours into the full release. First thing that comes to mind is that I hate the fact that it's a silent protagonist. I understand why ...
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The game looks really great and I'm looking forward to trying it, but watching parts of the stream I was reminded how I just don't like the kinda characters cRPG enthusiasts and developers seem to lov...
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@therealturk said:I'm beginning to settle on "Well made but badly designed" as my verdict on this game. There's nothing in here that's outright bad - there's a ton of systems that were very clearly pu...
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@atheistpreacher: When they put D3 on console (and kinda standardized controls for arpg on controller) they made it so you're constantly auto-targetting the closest enemy in the direction you're point...
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