@tobbrobb: And thats one of the things I prefer about League..sure they generally make a mess of it but at least they're open and not hiding behind this whole 'Icefrog' thing..it's just dumb in my opinion. I like reading the League redposts and not having the same thing for Dota is a shame. Personal preferance of course.
That's only because League changes everything every time someone cries about a Champion being OP because the players are too lazy to figure out a counter themselves, so they kind of have to do so. The Dota 2 patch notes are here and you can see some big changes in June, then I got to December of last year and couldn't be bothered to look for the big balance changes before that as there's a huge seven month window there, a huge contrast to League's monthly patch to fix whatever the Flavour of the Month is due to their bizarre need to force a meta instead of let one develop naturally.
tl;dr: League's openness is a symptom of a pretty big problem they have.
Also, on a related note of League's negatives, thought this might be relevant to this blog:
It's about HotS, but he says everything about League's rune system that needs to be said.
And just so this post isn't a complete League hatefest: League will always be a better eSport due to Dota's RNG.