Tried it out and it's alright. It uses the tilt sensor for movement, which is always so iffy, but the emotion stuff is kinda neat. Drawing a smile to get super happy and float around is pretty cute.
WP7 continues to put out some neat little distractions, but the $3 and $4 price tags are hard to swallow sometimes.
I saw it too. Definitely looks interesting. I might get it when it goes on sale.
I just got done playing a good chunk of it. My opinion: it's a great looking game that's more tedious than fun. I don't particularly like using accelerometor for a lot of games, and this implementation does not change my mind. One frustrating thing is rotating the device more than 90 degrees for a puzzle, then when im level again, the character still thinks it's calibrated to the right, so I have to hold the phone awkwardly just to go forward.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment