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A person leading a double life. This character has more than one way in which they present themselves to the world.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Neglectful and/or abusive parents and parental figures.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
As Iron Patriot
The last boss you face in a game, usually representing the final climax of the game.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Video games that are based on comic books, manga and graphic novels.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
Uses Havok Physics in the game Marvel: Ultimate Alliance 2.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
The act of breaking the law.
Ultimate version.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
When the President wants to go for a burger, you know that all your cake is a lie.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Misanthropy is the hatred and fear of human beings and humanity in general.
Sometimes one playable character just isn't enough.
Spawned from Nanotechnology research and Micro Electro Mechanical Systems technology, nanomachines are mainly centered around Medicine and Biology. "Nanomachine" is the term for nanite machines that use the nanometer (one-billionth of a meter) to measure it's size.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
A pseudonym is a fictional name that is different from the owner's real or legal name. They can be pen names, secret identities, or even alternative names because their real name is unpronouncable or shouldn't be said.
Psychopaths are noted for generally lacking a conscience, getting enjoyment from various forms of destruction, and an inability to learn from their mistakes.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
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