Worth Reading: 10/20/2014
A deep dive into the grey markets of Star Citizen, existential examinations of games in today's culture, and much more.
Not Everyone Wants to Be a Pilot
How horror's renewed popularity through streaming might hurt the genre in the longterm.
Dancing in the Dark
A conversation with Outlast's creative director about leaving AAA to build the horror game of his dreams.
The Horror of Making Horror
Outlast creative director David Châteauneuf recounts the development of his first horror game, his obsession with Evil Dead, and how his parents used to terrify him.
Bombin' the A.M. With Scoops and the Wolf: 09/13/2013
We run the gamut on Friday morning. GTA V? Check. Papers, Please? You got it. LeBron? Of course!
With the week nearing its end, it turns out no topic is too controversial for these two.
A Loud Show Floor Is No Place for a Horror Game
Alexandere Sabourin is a senior artist on Outlast, an Amnesia-inspired horror game where a photojournalist decides investigating an insane asylum is a smart idea. What scares a developer of scary games? Find out.
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