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Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Barbarians in games are often known for their brute strength, large size compared to normal humans, appetite for meat and ale, general crudeness, and prowess in melee combat.
In many RPGs, especially those made in Japan, magic is categorized as black or white. Black magic spells deal damage or inflict negative effects.
The comic relief is a character, other than the main character, who is meant to add humor and lighten the mood of the game. These characters are usually very dumb or very witty, and are usually very talkative.
It's all in the family.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Frequently featured as a class in many RPGs, the monk often fights unarmed and unarmored.
Everyone that is born has parents. These games feature adults with children of their own.
A master of ceremonies who performs religious duties. A common character class in RPGs.
A character class in the Dragon Quest series.
Male characters who are depicted in an overtly sexual manner.
A person more than adept in the art of sword fighting.
A Fencer; a person who fights with a sword. Swordsmen are common in medieval strategy games.
Tacticians are those that focus their energies on formulating strategies to engage and overcome adversaries and obstacles.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
An individual who specializes in armed combat.
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