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Game » consists of 0 releases. Released Oct 28, 1986
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Games that earned the "ASM-Hit"-Award. ASM (Aktueller Software Markt) was a popular German multi-platform computer games magazine that was published from 1986 until 1995.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that let you choose the path you take through the story-line.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Cold-blooded aquatic animals that have scales and breathe through gills.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Penguins are flightless birds that are found in usually cold areas; they have appear in several videogames, notably the Club Penguin franchise.
Japanese PC online digital distribution service for emulated retro games, launched on 24 November 2001, years before similar services from Steam, Virtual Console, or XBLA.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Video games contain a lot of activities for players to do underwater, from exploration to combat. Sometimes games treat water as simple low gravity movement, while other games treat underwater more realistically.
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