is the programmer of the team and the helmsman of this project. He is responsible for the tech and all other things of a coderly nature and, despite him being a programmer, he has a keen eye for visuals too. Before Almost Human he worked at Remedy Entertainment on Max Payne 2 and Alan Wake as a graphics programmer. Way back in his youth, he used to work on small games and demoscene products on the venerable Amiga platform and he also has an Assembly demo competition victory under his belt with Maturefurk’s
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