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AI and Physics Programmer for Korea: Forgotten Conflicts, El Matador and Programmer for Loco-Commotion.
Lead City Designer for 2K Czech's Mafia II. Previously working as a 3D artist at Illusion Softworks and Plastic Reality (El Matador).
AI and Interface Programmer, Level Designer and Scripting for Korea: Forgotten Conflicts.
Level Design and Scripting for Korea: Forgotten Conflict and 3D Graphics and Sound Effects for El Matador.
Sound/Music Design for Korea: Forgotten Conflict and El Matador.
Producer at 2K Games.
Sound Design for Korea: Forgotten Conflict.
Additional Animation for Korea: Forgotten Conflict.
Artwork division for Korea: Forgotten Conflict.
Lead Animator for Korea: Forgotten Conflict.
Part of the 2D Graphics division for Korea: Forgotten Conflict.
Part of the 2D Graphics division and UI Graphics for Korea: Forgotten Conflicts.
Part of the 2D Graphics division for Korea: Forgotten Conflicts.
Part of the Graphics division for Korea: Forgotten Conflicts.
Part of the 3D Graphics division for Korea: Forgotten Conflicts.
Part of the 3D Graphics division and animation for Korea: Forgotten Conflicts.
Lead Graphics for Korea: Forgotten Conflicts.
Lead Designer and Level Design and Scripting for Korea: Forgotten Conflicts.
Project Leader and Lead Programmer for Korea: Forgotten Conflicts.
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