I think Jeff said in the QL of this game that running through tall grass has a higher chance to attract wild pokemon battles. I have been playing pokemon games forever and never realized that this happened. Is it really true, or was Jeff totally wrong?
Pokémon HeartGold/SoulSilver
Game » consists of 12 releases. Released Sep 12, 2009
Remakes of the original Game Boy Color games, Pokémon HeartGold and SoulSilver are given updated graphics and gameplay on the Nintendo DS.
Running vs. walking in tall grass
Is there actually?
Or as you are running are you hitting the battle quicker than you would have if you were walking?
Does that make sense?
I stopped playing Pokemon at Red, just gimme a Dragonite and Charizard and I'm a happy man.
" Excuse me if i'm being an idiot but I don't remember the option to toggle run/walking in Pokemon : Crystal? "I never played crystal (or the original gold and silver) but I think the running shoes first showed up on the GBA games ruby and sapphire. I'm not sure though. : (
" There is a guy in town when you get the shoes. He tells you that running makes more noise and attracts more wild pokemon. "Oh, dang. I guess I just totally missed that.
" @JJWeatherman: running did indeed begin with Generation 3 as a way to make the movement a little less stilted, some may also notice a welcome lack of Zubats in most of the caves in HG/SS, this was a specific design choice, as everybody hates Zubat, specifically late-game. "Omg I thought I was the only one to completely hate them damn Zubats!
I never realised this, perhaps because after Gold I never played until Pearl (or was it Diamond) and I didnt play a lot of it. Although ive replayed Blue a bunch of times on an emulator (because the gameboy dosent have a backlit screen so its hard to play) and use a speed toggle to run places since im lazy.
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