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Game » consists of 0 releases. Released Feb 15, 2000
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A non-interactive sequence within a game most often used for plot advancement.
This concept is for games where at least one of the main characters is female.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
This concept is for games in which at least one of the main characters is male.
Sometimes one playable character just isn't enough.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Player characters that are infants, children, or adolescents.
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