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Aarownd

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Aarownd

73

Forum Posts

69

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1

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#1  Edited By Aarownd

Saints all the wiz-iz-ay. As you can tell, I am a white male. A white male who enjoys bat-shit insanity.

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Aarownd

73

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Reviews: 2

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#2  Edited By Aarownd

So over the last week or so, I've been playing a little League of Legends. And I have to say, I'm not really enjoying it that much. Unless I'm playing with people I know, or people who communicate (which is super rare), it's almost completely unenjoyable. I feel like winning is almost entirely devoid of strategy at the entry level. It's just luck of the draw, whether you'll get a team full of people who sit at the base the entire game, or a team of people who have a basic understanding of how to move a mouse.

I found some enjoyment in the game when I was playing with one group, we would communicate, tell each other when the enemy was attacking each route, and when we needed to recall. It was enjoyable, and the strategy felt like it came from us, and less from the game being designed to be strategic. But after a few games of fun, we parted ways, and I was stuck in a game of people sitting idle for the duration. Which really is a shame, because if my friends remotely liked the game, it would be pretty fun.

But even if they did like it, we'd never be on at the same time. The games last upwards of twenty minutes. Which for my schedule, is much less than conducive to playing more than a single game. I can enjoy games like Street Fighter, because matches last about two minutes. And if friends happen to be on at that time, then we can play a few rounds before one of us has to leave. It's a game I can play to what I feel is a fulfilling amount, then move on. But with LoL, I can't keep playing, and I never know when a match will end. Sometimes they'll stretch out for a long time, others they'll be a complete wash. The whole feel of playing random games is off for me. I never felt like I won or lost due to out-thinking the other team. We just happened to have people who actually played the game. And this sounds like all I'm doing is complaining about the game, but that's not it. I actually like the game quite a bit. But there's no way I can play it like this. I can continue playing Street Fighter in short bursts, but LoL is too long-winded, and seemingly luck based for me to be able to continue.

To summarize: I like League of Legends, but I just can't bring myself to keep playing it. Hopefully in the future I'll be able to find some people to play with. But for now, the game will sit there lonely, next to the recycle bin, just waiting for the day when I get tired of seeing it. And decide to uninstall. I guess the recycle bin would just be there as a reminder that it can be removed, and less that it has anything to do with deleting the game. No idea why I bothered writing that bit.

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Aarownd

73

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#3  Edited By Aarownd

Get a PSone, play Eternal Eyes, and pretty much any other RPG on that system. You're set for life.

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Aarownd

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#4  Edited By Aarownd

I would say that becoming a game journalist isn't the thing you should solely try for. I'm trying to be a journalist, with games as my main interest. I'm also trying to just get any work as a journalist I can. That's what I was told to do, and I feel that's really the only thing you can do. Just keep trying, and take whatever work you can get. No matter how unglamorous it might be. Even just a small column in the paper is experience with editors and deadlines. While I'm still holding out hope that game journalism will be my main career, it's very important to look at all the jobs available to a journalist.

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Aarownd

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#5  Edited By Aarownd

I love how one reply is well written and detailed. And the next is "Fuck no."

But yeah, I'm trying to get into game journalism too, and that was the first thing some friends asked me, for whatever reason they really wanted to know.

EDIT: Why do you guys keep saying no? I think he gets it at this point.

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Aarownd

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#6  Edited By Aarownd

Tutorial on how to make the 3D in 3DS games more enjoyable as a whole: Turn it off immediately.

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Aarownd

73

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#7  Edited By Aarownd

I'll second Donkey Kong Country 2, and Persona 4. But also Scott Pilgrim Vs. The World: The Game. Anamanaguchi did the soundtrack, and it's one of the best things I've heard in a long time.

A few others would be: Tales of Symphonia. Majora's Mask. Final Fantasy 4/7. Super Mario Sunshine, but only because that's one of the few redeeming qualities of that game. And Street Fighter II.

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Aarownd

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#8  Edited By Aarownd

@believer258 said:

Honestly, though, Funimation is one of the better dubbing companies out there. We're talking about a niche business that asks for hundreds of different voice actors for shows that aren't going to be shown on TV much, and aren't going to get tons of viewers when they are. I don't expect the same quality voice acting that I would from a Pixar movie. Funimation seems to be doing the best they can with what they have.

Which is why I brought up the idea of just subtitling anime. It would solve the voice actor variation issue, and the overhead in getting a production together. Since the sub is already great, why do we need to make a new version just for the few people who are absolutely against the idea of reading? Most of the fan-base wouldn't really care that much, especially if they explained that it would result in more product being produced.

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Aarownd

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#9  Edited By Aarownd

@LordXavierBritish: The main reason I made this, was because I know people who try to convince me that the Funimation version is better. This was just a convenient place to put it.

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Aarownd

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#10  Edited By Aarownd

@EXTomar: That's what I'm saying, that I realize it's a very expensive thing to do. But just because it's expensive, doesn't excuse recycled actors, altered dialog, and a seemingly low amount of care being put in overall.