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AAsama

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Kinect - Biggest "Meh" this console-generation?

Before Giantbomb's Kinect liveshow I had a picture of it being like a fun wii-like accessory, except YOU ARE THE CONTROLLER/TOOL. With the added bonus of the xbox itself then it seemed like a pretty solid package, "normal" gaming aswell as "hello batman"-ing.
 
The liveshow however made me see what I was truly in for: Unresponsiveness in even the best of conditions(green screen, plenty of light and space) and waggle-based games. Some of this could be excused by the simple fact that "Hey, this thing just got released. Theres plenty of other games coming.", but after having seen a consistent design descision throughout the games I fear that this is just the nature of Kinect. 
 
Its not all bad though, I definately saw the highlights of this accessory with the fitness games(especailly fitness evolved). This seems like something right up Kinects's alley: Not focusing on detailed capturing of hands/feet but the overall movement and placement of your entire body. We all saw that it works fine, at launch. I feel its very important to stress that this is still very early and for it to work as well as it does(granted, in near-optimal conditions) is very impressive. 
 
So where does Kinect go from here? 
 Keep pushing out waggle-games until something sticks? Focus on fitness programs? How many workout "games" do you even NEED?
 
 
We are definately in an interesting time right now. We are right in the middle of either a success or flop that will be noted down in the chronicles of history, just like the console/platform battles of yore. Only question is: Will Kinect be the innovator or the booger on face of Microsoft?

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