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ApertureSilence

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A relative size comparison of game world maps - fascinating!

The venerable Shawn Elliot tweeted these comparison pictures today. I have no idea where they came from originally (probably Reddit?), but they're pretty darn amazing, IMHO. Since GiantBomb scales down images by default, here are the links to the original source: Large Video Game Worlds, Even Larger Video Game Worlds.

Even the mighty World of Warcraft is dwarfed by Just Cause 2's huge open world 
Even the mighty World of Warcraft is dwarfed by Just Cause 2's huge open world 
 
    
 Hard to believe how tiny Just Cause 2's world is compared to Fuel. Too bad Fuel is completely barren.
 Hard to believe how tiny Just Cause 2's world is compared to Fuel. Too bad Fuel is completely barren.
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106 Comments

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ApertureSilence

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Edited By ApertureSilence
@SBYM said:
" Nice. Too bad so many of those huge game worlds are so bland, though. "
I agree. Just Cause 2 is so samey and repetitive, I've just about given up on it. I need direction in my open world games.
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strangeling

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Edited By strangeling

Nifty-cool.

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hatking

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Edited By hatking

Is it ironic that the larger the map is the less time I spent playing that game?
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The_Laughing_Man

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Edited By The_Laughing_Man

Where would red dead redemption fall? Its supposed to be 3 times the size of Vice city. 

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raphaa00

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Edited By raphaa00

Anyone guess where to put Hyrule from Twilight Princess in these charts?

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kalmis

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Edited By kalmis
@applet0n said:
" DAAAAAAAAAAAAAAAMN. "
Gabriel? 
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Tankhammer

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Edited By Tankhammer

I love stuff like this.

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JasonDaPsycho

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Edited By JasonDaPsycho

I thought GTA SA has a large ass map .
Now I know I'm wrong.

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Red12b

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Edited By Red12b
@JasonDaPsycho said:
" I thought GTA SA has a large ass map . Now I know I'm wrong. "
Mmhmm,  
 
Crazy shit man, good find,  
 
Now change your avatar back :( 
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ApertureSilence

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Edited By ApertureSilence
@Red12b said:
Now change your avatar back :(  "
Well, alright.
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TheGreatGuero

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Edited By TheGreatGuero

That's pretty insane. Cool post, man. Thanks for sharing.

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torus

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Edited By torus

I doubt this comparison is complete- once I built a Quake map that was as long as the technical limit would allow. There wasn't anything in it, but you could fall for hours before hitting the ground. Where's that on this list?

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Kazona

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Edited By Kazona

Seeing how big some of these game worlds are is absolutely amazing. But truth is, the size of the landscape isn't what matters; what you can do in it is.

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Coombs

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Edited By Coombs
@Kazona: 
Just Cause 2 wins again.
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Ferginator4k

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Edited By Ferginator4k

Woah that is damn big, i underestimated the size of Daggerfall.

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Kazona

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Edited By Kazona
@Coombs said:
" @Kazona:  Just Cause 2 wins again. "
In your opinion.
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FirePrince

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Edited By FirePrince

Holy christ.
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Kyreo

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Edited By Kyreo

Fallout 3?  I imagine it's half the size of Just Cuz 2.

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zingote

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Edited By zingote

How big is the elder scrolls arena supposed to be? It covers all of Tamriel and at the back of the box it says 8 million km2.
Also don't forget games like frontier: elite 2 which covers a full galaxy, although i think this might be a comparison of only landmasses.

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Tigernose

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Edited By Tigernose

Here's two things I want to add:
 
First thing is the Burnout Paradise situation. I actually compared Burnout Paradise and the San Andreas and this is what I found: When viewing the image, I used the cursor for the magnifying glass as a scale. It perfectly matches the Wildcats Stadium, so I used the Wildcats Stadium as a scale as well. When I put the cursor over San Andreas, some 4 blocks of street covered that area. In Burnout, it takes literally 3 seconds to go across the Wildcats Stadium, even at slow speed. That must mean that the Burnout Paradise map isn't as big as people think it is. That, or the cars in Burnout are the equivalent of 20 CJs standing in a line. Burnout can't be that big, it must be at least half the size seen in that comparison.
 
Second thing is a PS2 game called Road Trip Adventure, produced in 2001 by a tiny developer called E-Game. The game map is huge for its time, however I never got around

No Caption Provided
to actually measuring it. What I did though, was measure an area of it called Island Bridge, which I timed myself crossing at 349 km/h, and calculated it to be around 1.1km (however I may need to recalculate as it could be longer). Now, the image to the left is a picture of the map (although the picture seems to be inaccurate and skewed and may not be a real representation of the map) and Island Bridge is that long dark line, that is on top of a lighter colour (which is the ocean). So if that is 1.1km apparently, then how big is the map, you think? Also you can actually go into the ocean, and there is a substantial amount of playing area that is not seen in the map - along with the game being completely seamless (unlike Burnout Paradise, which is a complete let down in the size department when you can only really go on the roads).
 
Here's a video of someone going around the world (in a U path) in around 9 minutes. The game seems a little plain in the offroad areas, but there is tons of more buildings and  secrets in the areas that are not marked by road. Oh and the physics are very dodgy, but this guy is using the highest tier of car parts in the game, which were designed to be dodgy and unrealistic. If he did this video with more realistic car parts, it would have took way longer and he would have ran out of fuel by then.
 
But anyway, does anyone know how I can measure a game map - be it through anything.
 
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Tigernose

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Edited By Tigernose

Damn, I want an answer

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petedee

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Edited By petedee

Man, this stuff is pretty crazy, good post :)

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Ultimadark

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Edited By Ultimadark

Cool maps, makes me want to play Just Cause 2 even though I didn't like the demo :P

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Tigernose

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Edited By Tigernose

Shame that any town or village you visit, you are shot on sight.

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DrDarkStryfe

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Edited By DrDarkStryfe
@zingote said:
" How big is the elder scrolls arena supposed to be? It covers all of Tamriel and at the back of the box it says 8 million km2. Also don't forget games like frontier: elite 2 which covers a full galaxy, although i think this might be a comparison of only landmasses. "
 
Arena just covered two regions in Tamriel, Daggerfall is the entire continent. 
 
Still the most impressive to me due to when the game out.
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Lethkhar

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Edited By Lethkhar

Man, I don't remember Nightfall being that big. How big was Morrowind in comparison?

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Tigernose

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Edited By Tigernose

The only place where this is discussed, and I still don't get a reply.... :S

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ApertureSilence

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Edited By ApertureSilence
@Tigernose said:
" The only place where this is discussed, and I still don't get a reply.... :S "
I am going to second your request. 
 
Hopefully someone on here knows how game maps can be realistically measured? They must have been measured for the sake of this comparison, for one.
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Tigernose

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Edited By Tigernose

Well the guy from Reddit who made it got it off a website, but there still should be a method. I've honestly been waiting for years to do this, and I've got pretty much everything ready although I don't know the method for performing it. Thanks for forwarding it though!

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Tigernose

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Edited By Tigernose

No response. Well does anybody know a website or person that knows how to realistically measure game maps.

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BJorje

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Edited By BJorje

Hmm. It seems the biggest challenge would be getting a basic scale for the world. If you have a speedometer in-game and a watch with a second hand, that'd be imprecise but a good place to start. Some games provide a waypoint with a distance indicator. JC2 does during missions, so it's possible to use that as a method of coming up with a decent scale. For games without an in-game metric, I think you'd just have to take a guess. I guess I'd start with a small distance estimate using something like the height of a human character (5-6', right?) and try to use that to guess the size of increasingly large landmarks until I could get something like the magnifying glass estimate mentioned above. All of these are super imprecise, but it should at least give you the order of magnitude, which is enough to make some comparisons. It's just about finding something inside of the world that can be accurately measured and build off of that to make larger assertions.

Or these crazy game artists could put a gosh darned scale on their maps.

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one_2nd

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Edited By one_2nd

I'm shocked at how small San Andreas is. 

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XxBarretxX

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Edited By XxBarretxX

I laughed at how small WoW is

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citizenkane

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Edited By citizenkane

Holy shit those are huge ass maps.

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damnboyadvance

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Edited By damnboyadvance

Pretty amazing. Unfortunately, those maps need to be filled, and they aren't usually filled very well. Quality > Quantity in this case.

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ch3burashka

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Edited By ch3burashka

I remember being bored as shit whilst driving in the San Andreas desert because it was "huge". Apparently it was minuscule. I think developers need to realize that we yearn for quality, not quantity.

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KamikazeCaterpillar

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@one_2nd said:
" I'm shocked at how small San Andreas is.  "
I'm shocked at how big Just Cause 2 is. I haven't played it but damn.
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one_2nd

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Edited By one_2nd
@zAMERICANLIONz said:
" @one_2nd said:
" I'm shocked at how small San Andreas is.  "
I'm shocked at how big Just Cause 2 is. I haven't played it but damn. "
I'm not because I played it, but I played San Andreas and I remember it took about 5 minutes to get from one side of the map, to the other in a plane. I just figured it was a lot bigger. 
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KamikazeCaterpillar

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@one_2nd said:
" @zAMERICANLIONz said:
" @one_2nd said:
" I'm shocked at how small San Andreas is.  "
I'm shocked at how big Just Cause 2 is. I haven't played it but damn. "
I'm not because I played it, but I played San Andreas and I remember it took about 5 minutes to get from one side of the map, to the other in a plane. I just figured it was a lot bigger.  "
Well how long does it take to get from one side of JC2 to the other?
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one_2nd

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Edited By one_2nd
@zAMERICANLIONz: I'm not sure because I don't own it, I just played it at my friends house. It was really really really really big though. 
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Sooperspy

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Edited By Sooperspy

Its crazy that a game from 1996 (elder scrolls 2) is the largest ever gamespace.

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ryanwho

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Edited By ryanwho

Not when you see how utterly lifeless the "world" is.

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deactivated-61665c8292280

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@zAMERICANLIONz: It's contingent on what vehicle you're in, of course, but it takes a good ten minutes to get from one corner of land to the opposite corner. 
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shikon

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Edited By shikon

yeah daggerfalls world is so empty its not even funny. 
 
that said i don't believe nightfall the guildwars map is bigger then just cause 2... 
 
i mean like 70% of the map you can not walk on and is not even rendered. its not an open world map so.. seems kinda weird.

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Jost1

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Edited By Jost1

It doesn't seem correct that Burnout Paradise is larger than WoW. If you're taking RELATIVE size. It takes effin AGES to cross the WoW map on a ground mount but it barely takes 10 minutes to cruise across the Paradise map, surely.  It doesn't really make sense to compare the size if you don't take into account the means of transport at your disposal.

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Jadeskye

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Edited By Jadeskye

So much for san andreas feeling huge! lol.

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Feanor

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Edited By Feanor

Wait...shouldn't eve have the biggest map?

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thebenultimatum

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What about Minecraft? I know it's a little different to 'real' game worlds but Minecraft's map is almost endless.

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Blomakrans

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Edited By Blomakrans