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bceagles128

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bceagles128

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Eh. I've been a huge critic of the whole thing but I honestly don't see the problem here. The announcement specifically says that you need to download it by 10/6, so they aren't going to remove your access if you've already downloaded it. They just aren't allowing new downloads. The game has been posted for months so if you wanted it, you should have downloaded it already. Did people really expect that it would just be permanently free to download?

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bceagles128

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We're all gonna be crushed when we find out there is a cap to how many people can be in a PS Community and the whole thing will become useless.

I think it's 10000, based on the Metal Gear Community

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bceagles128

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#3  Edited By bceagles128

@poisonjam7 said:

I was never expecting a good story, Metal Gear games have always been incomprehensible garbage to me in that department, so I'm fine with the stupid twist at the end. What I'm not fine with is taking Quiet away from me permanently and without any warning whatsoever. That's fucking bullshit.

I was looking forward to finishing all the side ops and getting the mission tasks I had missed, but not anymore. Quiet is the only buddy who's worth a damn (D-Dog is okay) and now that I can't use her anymore I have no interest whatsoever in playing anymore. And there's no way in hell I'm doing it all over again.

I've done some searching and I know about the butterfly emblem trick, but I didn't learn about that until after finishing mission 46. I'll go ahead and ask, but if I replay mission 41 using the emblem trick will it magically bring her back? I doubt it, but if anyone has tried it let me know.

It's such a shame too because the rest of the game was pretty good. I've played 56 hours of good only to have it all fucked up in the last few.

Yep. Didn't ruin the game for me but it's one of like 5 garbage design decisions in this game that will prevent it from being my goty. Don't mind the fanboys who can't deal with criticism of Kojima.

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bceagles128

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@capum15 said:

@bceagles128: I would guess it's combat (I think that was the default sort it had, too?).

Looking through it now. Mine does not default sort by any of the six visible skills. I have all my guys autoassigned though and don't see anyone with lower than a C in Combat, so that must be it.

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bceagles128

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#7  Edited By bceagles128

What skill is relevant to leveling up my security team? Combat? All of my other units are level 50+ and I want that trophy.

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#8  Edited By bceagles128

@amikron said:
@bceagles128 said:

@demoskinos: My preference for physical games revolves around my understanding of property rights. Personally, I think that in order to say that you own something, you absolutely must have two very basic rights to that property: (1) alienability and (2) an irrevocable right to possession and/usage.

If the case of digitigal game purchases, you don't have either. Your game isn't alienable because you can't sell it. And likewise, you don't have an irrevocable right to possess or use it because they can take it away by shutting off the server, etc. Therefore, you don't own them. You aren't buying the game. You are buying a license to use the game on the dev's terms, and your license isn't transferable. Fuck that.

While I understand your position I must point out that owning the physical media doesn't really change anything when it comes to property rights in this case. In theory at least (since it has never really been properly challenged) regardless of physical or download you are buying a license to use that product due to the nature of how the EULAs on these games are constructed. Hell, most console EULAs are the same as well in that you are licensing the hardware for personal use and promise to be a good little boy or girl with your gamebox that you just spent hundreds on.

In practice this becomes a different thing as I don't see anyone kicking down your doors to get that copy of FFX HD because you invalidated the license, but I just wanted to mention that for many years now we have already been "agreeing" to licenses on our games, regardless of the way we purchased them, outside of a few exceptions.

I know that games have always technically been licenses but practically speaking, that was always a meaningless distinction (barring some self-destructing Kojima shenanigans). In the case of digital games, it's not, and hence the major backlash to Microsoft's XB1 announcement.

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@demoskinos: My preference for physical games revolves around my understanding of property rights. Personally, I think that in order to say that you own something, you absolutely must have two very basic rights to that property: (1) alienability and (2) an irrevocable right to possession and/usage.

If the case of digitigal game purchases, you don't have either. Your game isn't alienable because you can't sell it. And likewise, you don't have an irrevocable right to possess or use it because they can take it away by shutting off the server, etc. Therefore, you don't own them. You aren't buying the game. You are buying a license to use the game on the dev's terms, and your license isn't transferable. Fuck that.

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#10  Edited By bceagles128

100% case by case basis. Really though, by definition, a spoiler is something that person A tells person B that ruins person B's experience. So person A's opinion on whether it should ruin person B's experience is irrelevant to whether it was a spoiler in that instance.