" @bluerei Trolling 60% Reading comprehension 0%, any idiot can buy an arcade cabinet. You said unlocks were taken out of SSFIV due to timing of release, I directly quoted Ono saying it was due to complaints by fans. Unlocks have always been a part of fighting games and tournament organizers have always bitched about them. At best they waste a few extra hours of an organizer's time. At worst they cause massive time delays during the tournament itself or cause characters to be banned altogether simply because they're unlocks. Ono heard the fans and fixed this for SSFIV, I just wish he passed the information on to Nitsuma. So far your only argument seems to be, "well that's the way they've always been." Tradition is no reason to keep bad game design, or do you still wish games still had limited lives and continues? Genres need to evolve, not stagnate in the trappings of their past. "
Yeah, it was both reasons. You think that was the only time Ono talked about it? Guess what, SSFIVAE has unlocks too, get over it. Thanks for your opinion but not everyone hates unlocks and it's not bad game design just because you can't handle single player more than once. It takes very little time to unlock characters, and if tournament scrub organizers are complaining about that, they need to leave the scene. Games have been pussified and devolved by people complaining like you. Guess you're right, I don't have reading comprehension for retarded logic. I'm done talking.
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