Cameron's comments

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Cameron

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@heelbill said:

HeelBill

I think it's stupid people get to play this a full week early, and I'm even one of them, with an Origin Premier membership on PC. Whatever is going on with xbox is even stupidier, 10 hours to play a game a week before launch? What if you actually like it? lol. Seems like something that will turn people away more than bring them in.

Also, this game is TOUGH to get a running at a steady 4k60fps on my RTX 2080ti. Have done a ton of tweaking. I'm guessing it's just 30fps on consoles.

It targets 30fps on consoles, but it's not particularly stable. I played a bit earlier tonight on the One X and it's better than the demo a few weeks ago, but it still drops frames pretty often, and runs at less than 30 in town pretty much all the time. There's a scene early on where you have to shut down a glowing portal thing and it drops into what looks like the low 20s there.

Early reports out of the PC version don't sound great either. I have a R7 1700 and a GTX1070 and it sounds like I'll be lucky to hit 1080p/60. I'm still debating paying $20 to get a month of Origin Access to try it out.

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Cameron

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I thought this looked cool in a dumb kind of way, but then I saw they wanted $60 for it. From looking at it, I was thinking more like $20. It's fine to made a budget game, but price it accordingly.

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Cameron

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When I saw this listed on the Xbox store I turned to my wife and said "I feel bad for the poor bastards who had to spend some portion of their lives working on this." I'm sure no one got into game development to make bad licensed kart racers.

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Cameron

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I apparently bought this game in December 2015 and it's been sitting in my 'Early Access' category on Steam ever since. I assume it was part of some bundle, as I usually don't buy games directly unless I'm going to play them soon. It's good to see a long-time early access game actually come out and not have to be moved to my 'Dead Early Access' category.

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Cameron

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@hassun said:
No Caption Provided

I know this post is four months old, but that GIF made me laugh out loud, almost uncontrollably. Good work sir.

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Cameron

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As a Canadian, tariff charges are fucking insane now, it sucks.

Thanks for the heads up. I've almost ordered shirts a few times, but the price of shipping always makes me back out. It feels bad to pay almost as much for shipping as the item costs. Knowing that I'd probably have to pay even more to customs makes me happier about my decision. I love Giant Bomb, but my premium membership will have to do for support.

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Cameron

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I don't know if i read this somewhere, or decided to craft this narrative myself, but isn't the idea that they're just throwing out little games to show that they're able to deliver in a short time frame on a limited budget to build up their portfolio and get some investors behind them to eventually build the full burnout game that they want to make?

The Digital Foundry video on this game is super interesting. It outlines how Three Fields Entertainment are using each of their titles to slowly build the tech, finances and expertise in order to construct a fully-fledged Burnout successor.

It's part of the reason why the studio is so prolific, and why their games have a bare bones quality to them.

Here's a link: https://www.youtube.com/watch?v=y0pbI_UKOaU

That's great for them, but they should be really careful about burning their audience too many times. Danger Zone was almost embarrassingly bad and while Danger Zone 2 looks better, it still looks like it has barely any content. I'd like to see another Burnout, but I'm not going to fund their studio by buying bad to mediocre games to make it happen.

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Cameron

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@cameron said:

I'm torn between Xbox One X for 4K or Switch for portability. The Switch also has the negative of having a terrible d-pad which would be important for this game. Oh, and it's more expensive on the Switch, because of course it is. But, man it would be nice to play Lumines on a portable system again.

Nothing about the Switch's d-pad is bad for how this game plays. I feel like most people don;t understand why certain d-pads are bad for certain games. And it's not more expensive on Switch.

If I remember correctly, pressing down is important in this game, and the pro controller has problems with accidental down inputs when pressing left and right. The joy cons might be fine, but that's not how I like to play when the Switch is docked.

Like most games, Nintendo's eshop prices in Canada are higher for the same game than they are on the Xbox store. It's 18.89 on Switch and 14.99 on Xbox. It's not a huge difference, but there's no reason for it, so I hate paying it.

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Cameron

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I'm torn between Xbox One X for 4K or Switch for portability. The Switch also has the negative of having a terrible d-pad which would be important for this game. Oh, and it's more expensive on the Switch, because of course it is. But, man it would be nice to play Lumines on a portable system again.

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Cameron

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@cameron said:

Hollow Knight, Paladins, Fortnite, and DBZ have been out for months on other platforms. I guess it's neat they are coming to Switch, but there are better places to play them, especially the online games.

Fire Emblem was cool and I'm glad they showed a bit of it. Mario Party games are terrible and always have been.

Dude, if something being out in another platform detracts from your enjoyment of it on the Switch you and I aren't using the Switch the same way.

I just played half a dozen matches of Fortnite on my Switch right now, and I *hate* Fortnite. Plus, at this point I just wait for stuff like Hollow Knight, that will look identical on Switch, to get it with the portability, so stuff like that or Dead Cells are a "finally" moment for me.

As for Mario Party, whatever, the joke is the joke and it's a fun joke... but let me be real here, a normal size Mario Party match is fun at a party and it fuelled many a college night up (along with a healthy contact high, not gonna lie). I'm particularly down with a portable one that doesn't have the weird control limitations of the DS spinoffs.

But hey, whatever, this stuff is gonna work differently for different people. I guarantee there are guys out there that just had a blast sitting down and hearing people talk and play Smash for an hour.

It's more that I've already played those games months ago, and anyone who wanted to could have as well. I'm not going to buy them again on the Switch to get versions that often look and run worse. It also doesn't help that Switch games tend to cost more than they do on other platforms (at least here in Canada). Dead Cells is $22 on PC and has been on sale for less, while it's $42 on Switch. Hollow Knight is the same price at least, but again, that's already been 50% off on PC.

I can certainly see waiting and paying extra for the portability if I had a daily commute, but I don't. I only use the Switch as a portable around the house occasionally, or the few times a year I have to fly somewhere.

My problem with Mario Party is that they've always seemed so half-assed. Most of the mini-games are bullshit, and the rubber banding is atrocious. I think Nintendo could make a good Mario Party, they just haven't. Wario Ware is the far superior Nintendo party game.

Like you say, I'm just not the target market for this stuff. I love Mario and Zelda, and I don't really care about most of Nintendo's other stuff.

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