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Arcade Fire

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  • Inaba first worked for Irem, specifically working on R-Type Leo.[3] From there he joined Nazca Corporation and then SNK, where he did programming work on the Samurai Shodown series.[3] After reading a want ad for Capcom in Famitsu magazine, Inaba joined the company in 1998 with hopes of working on the next Resident Evil game. He ended up working on Hideki Kamiya's Devil May Cry, and later produced games in the Ace Attorney and Steel Battalion series.[3] Inaba, Kamiya, and Shinji Mikami, as well as other Capcom employees, began working at the company's new second-party developer Clover Studio in April 2004.[4] Inaba acted as the team's producer and CEO, which managed to produce a few titles, including the critically acclaimed Ōkami. Inaba left Capcom in 2006 to form his own company, named SEEDS.[5][6] Clover was being officially closed by Capcom in early 2007.[7]

    In October 2007, SEEDS merged with the company ODD. This new company was rebranded as PlatinumGames.[5] He holds the position of head producer of the development division.