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cmaley1

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cmaley1

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I think the one thing I loved about the game and its ending the most is how it treated the idea of being truly free, as well as their exploration of justice and what justice actually is. The gradual build to fighting God at the end of the game (and a god really presented as a Christian one considering the angel guardians you fight leading up to him) I thought was brilliant, as well as how after the battle ends no change is really seen in people. I really loved how Atlus played with people being imprisoned willingly because freedom and obtaining true justice against wrongdoing is scary. I like how humanity is shown to be willingly ignorant of truth and conforms to society's standards because it is safe and they receive selfish benefits of not rocking the boat with people of influence or power.

The reveal of Morgana being basically a god of hope for humanity was awesome, and the Velvet Room's true nature and the return of Igor proper (what a great swerve with his voice alteration!) was amazing. I really like how Morgana didn't disappear; I feel that makes the most logical sense considering he is humanity's hope and hope dying would have an oddly grave implication on the true finale of the game. The confidante nods throughout the ending....the music....the animation....and the fact your crew goes on a road trip...everything gave me chills and I admit to crying at the end because I just felt everything was handled so well.

And hopefully I don't offend anyone with this, but having Shido as the one evil doer that Japan is afraid of taking to justice after he confessed his crimes is just eerily reminiscent of (for me personally) the political climate of the US. I love the reactions and discussion swirling Shido during the ending and how the uncertainty and fear of removing him as prime minister.

Ultimately, this is my favorite Persona game to date. Everything, and I mean just about every single detail in the game, married with the themes the devs wanted to play with in such a way that not a hair felt out of place. I came away incredibly impressed with the maturity found in the game.