Pixeljunk Eden Demo impression

So I just got done playing the first three worlds of pixeljunk eden and all I can say is wow...what an addictive and awesome game.  It took me about...20 minutes to get into a good rhythm with the swing mechanic and I died a few times.  However, once I got the hang of things I loved how the game controlled.  The demo hints at different enemies in the game which can be attacked using a spin move which seems to add even more depth.  The music sounds great in Dolby Digital 5.1, but I didn't notice if it fluctuates around the gameplay or not...ala Rez.  I am definately going to pick up the final version next week and can see this being just as addictive as pixeljunk monsters.

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The Best Around...

Giantbomb beta. Day one.  Spirits are high.  The hype has been rising for many months.  Finally a website that I actually might take part in, mainly because of  a few key factors.
1 - The GiantBomb gang are awesome.  Obviously dedicated to fans, games, and beverages.  Had more snark-free podcasts and videos than anybody else at E3 (including 1up).
2 - Games are awesome.  I like the ones where, when you press a button or wave a controller, and it controls the movement of pixels on the screen.
3 - Communities are awesome.   I am mostly an antisocial forum person.  I attribute this to not having the right kind of site to get into.  This one could be it.

So...congrats to the giantbomb team (cue Karate Kid theme) on having a place where games, hamburgers, and beverages can thrive.

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