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deactivated-15135

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@cannoli said:

All reviews are subjective, so naturally there's going to be some difference in opinion. Having a different opinion on a game shouldn't be some big controversy. Although I disagree with Brad's score on the game, I enjoyed his perspective and found his experience with Andromeda to be interesting.

I mean, of course they are all subjective, and you try to find someone with similar tastes and look to them for your reviews. But when it comes to technical issues, while it can be subjective as to how much one is bothered by it, its not subjective that the characters fall through the floor and get stuck in t-poses. That's the game objectively not working as intended.

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@rethla said:

I have played 57h sofar on the PC (20 of those probably are multiplayer) and my experience pretty much lines up with Brads. I wouldnt call it a trainwreck however, its about the same bugexperience i had with Witcher 3, Inqusition, the previous Mass effects etc. on launch and its better than any Bethesda RPG. I dont understand what all the fuzz is about.

Sofar the worst offender in the ME series is ME2 which had an horrible savecorrupting bug that destroyed 20-50hours of gameplay for players. But i guess thats all forgotten now because that game has "interesting characters".

I think that comparing it to a Bethesda RPG is not an fair comparison. Bethesda RPGs have so many more 'moving parts' than bioware games.

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Shoemaker: realest in the game.

My thoughts exactly, doesn't pull any punches.

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@dixavd said:

A 70% is still a C in most high school and college courses.

@lawgamer:

So in the US 70% is considered an okay pass (better than scraping by but not great)? Because at A-levels in the UK, 70% would be a B (a good grade) and at University (at least at my university) work is so difficult that 70% is considered a first and higher than 80% is considered exceptional. My education has always instilled the belief that 60% was better than average and worthy of praise (which has often lead to confusion with video game review scores for me). Is it just that in the US, getting high marks is seen as more achievable?

70% is typically the lowest score you can get and still pass in most college courses. When I was in high school you could pass classes with a 60% (D). 80% (B) is good and 90% (A) is excellent.

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@n1nj4d00m said:

So from the looks of Brad's review on this game, and the videos out there, it looks like a technical mess. How is it that Giantbomb is the only negative review from critics out there on metacritic? I mean, props to Brad and Giantbomb for their honesty here, but its troubling to look at these other reviews and not understand how they are arriving at these opinions. What exactly are they looking at here? Everything I've seen here makes it look like a disaster, and yet, there are overwhelmingly positive reviews out there for something that looks objectively bad.

its because the technical issues are so overblown and not everyone thinks they make the game a disaster.

some dont value frames and animation above all else

if it personally bugged brad or he had a lot of issues thats ok. but if they didn't or the glitches didnt affect their experience enough to give it an outright bad ratings I dont see the problem

For me the problem is that I don't understand how, on standardized hardware like the PS4, you can get such wildly different technical experiences. The glitches showcased on GB seem outrageous and very frequent, not only on Brad's plays either. So to think that other reviewers are not getting a similar experience doesn't compute.

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@lawgamer said:
@n1nj4d00m said:
@lawgamer said:
@deerokus said:

The repeated comparison in thjs thread of how games are scored to the US school grade system is actually interesting, something I had never thought of before. It explains so much.

See here in Scotland (and afaik in the UK in general) 70% at school is a good grade, an A- basically. At university it's even better - 70% area is enough for a first class degree, if you get over 80% for an undergraduate essay in many degrees it basically means it was a good enough work to be published professionally. I got one such grade and I was so fucking proud. 40% is a fail. Therefore a game getting 8/10 to me means 'really good'.

The hatred for sub-8 scores in games all makes sense now if US education has such different grade systems.

We were never quite that harsh, but grade inflation is definitely a thing in the US. Back in the day, a 70% would have been some form of C and would have very definitely been "average." Then the Vietnam War hit and the rules surrounding college student draft eligibility started to drive grades up. These days, you wouldn't see a 70% be a good grade outside of maybe some professional schools (There were definitely some classes in law school where getting 70% of the points ended up being an A on the curve).

A 70% is still a C in most high school and college courses.

Sure, but it's considered a "bad" grade rather than an "average" one.

I think that depends on who you ask lol. Seriously though I think its obvious that most gaming sites use 7 as their "passing" score like schools do, which is probably why they are reluctant to go below it except in extreme cases. I just don't understand how these kinds of glaring issues (such as the ones in the t-pose video) could result in a "passing" score from anyone.

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@lawgamer said:
@deerokus said:

The repeated comparison in thjs thread of how games are scored to the US school grade system is actually interesting, something I had never thought of before. It explains so much.

See here in Scotland (and afaik in the UK in general) 70% at school is a good grade, an A- basically. At university it's even better - 70% area is enough for a first class degree, if you get over 80% for an undergraduate essay in many degrees it basically means it was a good enough work to be published professionally. I got one such grade and I was so fucking proud. 40% is a fail. Therefore a game getting 8/10 to me means 'really good'.

The hatred for sub-8 scores in games all makes sense now if US education has such different grade systems.

We were never quite that harsh, but grade inflation is definitely a thing in the US. Back in the day, a 70% would have been some form of C and would have very definitely been "average." Then the Vietnam War hit and the rules surrounding college student draft eligibility started to drive grades up. These days, you wouldn't see a 70% be a good grade outside of maybe some professional schools (There were definitely some classes in law school where getting 70% of the points ended up being an A on the curve).

A 70% is still a C in most high school and college courses.

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Reading Brad's review, I don't see him scoring this at a 7 or above if he was forced to use the 1-10 system. I also think that this highlights the problems with the 1-10 scoring system in general.

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So from the looks of Brad's review on this game, and the videos out there, it looks like a technical mess. How is it that Giantbomb is the only negative review from critics out there on metacritic? I mean, props to Brad and Giantbomb for their honesty here, but its troubling to look at these other reviews and not understand how they are arriving at these opinions. What exactly are they looking at here? Everything I've seen here makes it look like a disaster, and yet, there are overwhelmingly positive reviews out there for something that looks objectively bad.

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Does anyone here understand how the whole core fighters thing works? The full game is $39.99, but I can unlock all the fighters for $28 bucks with some type of sale on Xbox Live. It seems weird for this to be the case. Would I be missing out on any content by getting Core Fighters and then unlocking the characters? Are there additional benefits to buying the full game outright?