• DesktopMan posted a message on the post We Streamed Some Mass Effect: Andromeda.

    The heart is for emotional responses, not romantic. The tutorial makes that very clear so obviously Brad missed it.

  • DesktopMan posted a message on the post Giant Bombcast 466: SCART Cables for Everyone.

    @xbob42: gray:gray etc has little to do with input latency. That's just how long it takes for the pixels to complete a full transition.Input latency is more closely tied to how long the display proces...

  • DesktopMan posted a message on the post One Thousand Eighty Pees: The Stream.

    @mvhvtmv: I would pay at least double the subscriber fee to get 1080p60 at 20Mbit as an option.

  • DesktopMan posted a message on the post This Is the Run: Contra - Part 08.

    @beyondstrange: Turtles does have a difficulty setting. On hard more enemies have shields etc.In CnD you can easily kill your partner by scrolling the screen or stun him by throwing stuff at him. You ...

  • DesktopMan posted a message on the post This Is the Run: Contra - Part 08.

    Turtles in Time and Chip and Dale Rescue Rangers are both amazing co-op games.

  • DesktopMan posted a message on the post Unfinished: Astroneer 12/20/2016.

    @yevin13: I feel the early game is very strong. Hopefully they'll add more to mid / end game.

  • DesktopMan posted a message on the post Unfinished: Astroneer 12/20/2016.

    Once you get a vehicle you use tethers very rarely since you tether to them automatically. It's a non-issue. Just make sure a vehicle is your number one priority.I really like that there's no in your ...

  • DesktopMan posted a message on the post Unprofessional Fridays: 10/21/2016.

    The song selection of this DDR mix is great...

  • DesktopMan posted a message on the post Unfinished EX: Paragon 08/23/2016.

    The character art is great but this game is about twice as MOBA as I'd want it to be. Almost feels out of place.

  • DesktopMan posted a message on the post Quick Look: Batman: A Telltale Game Series.

    @kkjs: I would certainly agree that surface area plays a larger part in this specific case, but weight (or rather mass) does matter when there is air resistance. If two objects are the same shape but ...

  • DesktopMan posted a message on the post Unfinished EX: Deus Ex: Mankind Divided 07/14/2016.

    Played through HR last week and I did not care much for it. The stealth is way too binary (they see you randomly, and when they do there is no way to fix it), and spending most of the game inside duc...

  • DesktopMan posted a message on the post Load Our Last Save: Ninja Gaiden.

    I wish modern console games were 60fps. Very pleasant to watch.

  • DesktopMan posted a message on the post Quick Look: Alienation.

    @bagronken: Agreed on the reloading, and there's way too much of it? Helldivers is not a loot shooter, so if you want loot it's not much of an option. Seems more polished otherwise though.

  • DesktopMan posted a message on the post Sources: The Upgraded PlayStation 4 is Codenamed NEO, Contains Upgraded CPU, GPU, RAM.

    @amardilo: I really doubt Sata III will improve load times. Loading isn't limited by sequential read speeds only, there is data processing being performed as well. Random reads generally aren't improv...

  • DesktopMan posted a message on the post Quick Look: Killer Instinct: Season 3.

    @san_salvador: This also affects the RSS. I keep getting the "Jeff is telling me I messed up" from time to time.

  • DesktopMan posted a message on the post Oculus Rift Launch Lineup - Part 01.

    @nmjohn: That's weird because I'm using a DK2 and every free thing in the store has worked perfectly for me.

  • DesktopMan created a list Game of The Year 2015.
  • DesktopMan posted a message on the post Game of the Year 2015: Day Three Recap.

    Best debut: Grow Home and Undertale are both "cute". Ori on the other hand, is a masterpiece. Robbed.

  • DesktopMan posted a message on the post Kerbal: Project B.E.A.S.T - Part 01.

    I'm not opposed to cutting in general for features like this, but they felt very jarring and sudden. Almost disorienting. Perhaps some fades and/or text would help?

  • DesktopMan posted a message on the post Quick Look: Keep Talking and Nobody Explodes.

    The episode in which the gang doesn't know how venn diagrams work. This game is awesome. Wish the quick look was longer...